Player Matchup
VS
Match Stats

Perfect Block
Counter
Heal for 400 after using Counter.
Level 4

Hideout
Billow
Reduce the Cooldown of Whirl by 3s after using Billow.
Level 3

Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2

Viciousness
Counter
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Level 4

Up in Smoke
Billow
Increase your Movement Speed by 22% while Billow is active.
Level 2

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Harmony
Shatter
Heal for 65% of the damage dealt by Shatter.
Level 5

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 0.7s.
Level 1

Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3

Tangible
Armor
Increase your maximum Health by 100.
Level 2

Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Level 2

Brave and Bold
Armor
Increase your maximum Health by 450.
Level 3

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Accelerator Field
Barricade
Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.
Level 5

Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 0.8999999999999999s.
Level 3

Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1

Pixie Dust
Dead Zone
Heal for 300 every 1s while standing in Dead Zone.
Level 4

Spritely
Flutter
Reduce your damage taken by 5% for 3s after activating Flutter.
Level 1

Hijinks
Flutter
Heal for 100 after activating Flutter.
Level 2

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1

Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3

Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1

Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5

Barkskin
Armor
Increase your maximum Health by 150.
Level 2

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Team 1 Score
0
VS
Team 2 Score
4

The Fear
Trigger Discipline
Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.
Level 1

Fragments
Armor
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 2

My City
Grappling Hook
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Level 5

Unknown Caller
Weapon
Increase your Reload Speed by 25%.
Level 5

Never Look
Armor
Increase your maximum Health by 100.
Level 2

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5

Lost Legacy
Stasis Field
Heal for 240 every 1s for 3s after activating Stasis Field.
Level 3

Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1

Old Wounds
Armor
Increase your maximum Health by 150.
Level 1

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.
Level 5

Unstable Fissure
Second Chance
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Level 1

Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4

Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3

Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4

Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4

Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1

Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4

Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 40%.
Level 5

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.