Player Matchup

Dredge
Dredge
Silver I
LucasXD7788
Dredge
Silver I
Level 172
Champion Stats
8W - 5L
1,627 SR
Queue Stats
59W - 58L
1,485 Elo+
Solo
Ruckus
Ruckus
Gold II
ZENERG
Ruckus
Gold II
Level 933
Champion Stats
69W - 68L
1,625 SR
Queue Stats
642W - 633L
1,471 Elo+
Solo
Grover
Grover
Bronze II
diego fiorucci
Grover
Bronze II
Level 122
Champion Stats
7W - 9L
1,540 SR
Queue Stats
36W - 50L
1,436 Elo+
Solo
Willo
Willo
Gold I
pamdenia
Willo
Gold I
Level 301
Champion Stats
0W - 1L
1,645 SR
Queue Stats
799W - 770L
1,546 Elo+
Solo
Fernando
Fernando
Qualifying
xLeonardcariox
Fernando
Qualifying
Level 57
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 317
1,587 SR
1,441 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 699
1,554 SR
1,431 Elo+
Inara
Inara
Gold V
BLEURIANE
Inara
Gold V
Level 999
Champion Stats
218W - 195L
1,562 SR
Queue Stats
750W - 722L
1,420 Elo+
Party 1
Tiberius
Tiberius
Gold III
BalaNaCara02
Tiberius
Gold III
Level 209
Champion Stats
10W - 5L
1,683 SR
Queue Stats
106W - 125L
1,422 Elo+
Solo
Ying
Ying
Silver V
Guibynn
Ying
Silver V
Level 999
Champion Stats
375W - 363L
1,517 SR
Queue Stats
976W - 980L
1,418 Elo+
Party 1
Vatu
Vatu
Gold V
IIIIKAMIKAZEIIII
Vatu
Gold V
Level 999
Champion Stats
3W - 2L
1,442 SR
Queue Stats
1,211W - 1,241L
1,450 Elo+
Solo
Atlas
Atlas
Gold III
Soupmarcoss
Atlas
Gold III
Level 291
Champion Stats
486W - 432L
1,564 SR
Queue Stats
708W - 673L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
54
2 / 3 / 0
1,062
177
18,619
14,279
900
Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Ruckus
ZENERG
Ruckus
57
1 / 2 / 0
1,122
187
25,510
23,068
21,165
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

39
0 / 5 / 1
907
151
5,330
22,537
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Level 1

Willo
pamdenia
Willo
52
0 / 8 / 1
1,067
178
30,047
20,576
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
40
0 / 7 / 0
1,128
188
6,339
35,486
38,451
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
LianBomb King
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
BLEURIANE
Inara
58
5 / 0 / 6
2,265
378
15,232
25,068
9,964
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
BalaNaCara02
Tiberius
57
7 / 2 / 8
2,114
352
52,578
15,389
900
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Ying
Guibynn
Ying
59
0 / 0 / 9
2,005
334
2,207
10,020
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
7 / 1 / 5
1,840
307
22,069
9,409
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 6% for 2s after activating Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

53
6 / 0 / 4
1,815
303
23,860
25,959
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

52s
Objective Time
5m 31s
5
Kill Participation
57
3
Kills
25
25
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Inara
BLEURIANE
Inara
5
0
6
8
W
Tiberius
BalaNaCara02
Tiberius
7
2
8
5.5
W
Ying
Guibynn
Ying
0
0
9
4.5
W
7
1
5
9.5
L
Dredge
2
3
0
0.67
W
6
0
4
8
L
Ruckus
ZENERG
Ruckus
1
2
0
0.5
L
0
5
1
0.1
L
Willo
pamdenia
Willo
0
8
1
0.06
L
Fernando
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,845
Damage
115,946
115,946
Taken
85,845
60,516
Shielding
10,864
28,850
Healing
71,612
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
BLEURIANE
Inara
15,232
12,654
0
1,719
25,068
9,964

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tiberius
BalaNaCara02
Tiberius
52,578
40,005
0
4,131
15,389
900
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
Guibynn
Ying
2,207
2,207
47,356
9,924
10,020
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
22,069
14,282
0
6,020
9,409
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Dredge
18,619
11,742
0
1,632
14,279
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
23,860
23,860
0
2,462
25,959
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
ZENERG
Ruckus
25,510
17,498
0
6,246
23,068
21,165
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
5,330
4,880
8,483
9,918
22,537
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Willo
pamdenia
Willo
30,047
24,083
0
0
20,576
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
6,339
3,720
0
2,571
35,486
38,451
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role