Player Matchup

Raum
Raum
Qualifying
Doshka5
Raum
Qualifying
Level 80
Champion Stats
1W - 5L
1,504 SR
Queue Stats
3W - 10L
1,266 Elo+
Party 2
Furia
Furia
Gold IV
Shusterlife
Furia
Gold IV
Level 167
Champion Stats
26W - 21L
1,698 SR
Queue Stats
609W - 565L
1,501 Elo+
Solo
Cassie
Cassie
Gold II
TheHappyDemon
Cassie
Gold II
Level 702
Champion Stats
5W - 6L
1,513 SR
Queue Stats
63W - 65L
1,512 Elo+
Solo
Inara
Inara
Silver I
alesioffzksf
Inara
Silver I
Level 86
Champion Stats
2W - 1L
1,880 SR
Queue Stats
36W - 30L
1,476 Elo+
Solo
Talus
Talus
Qualifying
karlovy007
Talus
Qualifying
Level 89
Champion Stats
0W - 1L
1,466 SR
Queue Stats
1W - 4L
1,474 Elo+
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 225
1,612 SR
1,446 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 600
1,587 SR
1,464 Elo+
Grover
Grover
Silver IV
Ivalice4
Grover
Silver IV
Level 78
Champion Stats
1W - 0L
1,700 SR
Queue Stats
5W - 4L
1,480 Elo+
Party 1
Ash
Ash
Silver III
MeryPrankstEr
Ash
Silver III
Level 510
Champion Stats
4W - 6L
1,480 SR
Queue Stats
24W - 32L
1,440 Elo+
Party 1
Dredge
Dredge
Gold I
SuperPandaDZA
Dredge
Gold I
Level 416
Champion Stats
18W - 13L
1,607 SR
Queue Stats
124W - 121L
1,545 Elo+
Solo
VII
VII
Gold III
WhiteRainy
VII
Gold III
Level 999
Champion Stats
125W - 158L
1,552 SR
Queue Stats
1,341W - 1,275L
1,457 Elo+
Solo
Barik
Barik
Gold V
scannatore
Barik
Gold V
Level 999
Champion Stats
46W - 51L
1,598 SR
Queue Stats
128W - 145L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Doshka5
Raum
27
2 / 11 / 11
2,622
262
32,308
134,491
8,520
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

40
3 / 6 / 11
2,480
248
33,625
33,963
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
6 / 7 / 6
2,396
240
67,606
29,853
0
Drain Life

Drain Life

Blast Shot

Heal for 75 over 2s for each enemy hit by Blast Shot.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

51
8 / 7 / 4
1,122
112
52,684
113,825
34,358
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Talus
42
2 / 11 / 5
1,740
174
18,226
29,916
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Bans
KhanTerminus
Team 1 Score

1

VS

Team 2 Score

4

Bans
FernandoWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Ivalice4
Grover
33
5 / 5 / 21
3,081
308
46,416
33,766
1,500
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

53
3 / 5 / 13
2,472
247
48,044
56,052
35,834
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

58
8 / 5 / 13
3,064
306
107,547
43,724
1,575
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
17 / 2 / 9
3,262
326
84,242
29,303
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Barik
55
8 / 4 / 10
2,897
290
55,799
41,604
31,409
Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 31s
Objective Time
5m 10s
58
Kill Participation
107
21
Kills
41
42
Deaths
21
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Raum
Doshka5
Raum
2
11
11
0.68
W
Grover
Ivalice4
Grover
5
5
21
3.1
W
3
5
13
1.9
L
3
6
11
1.42
W
8
5
13
2.9
L
6
7
6
1.29
W
17
2
9
10.75
L
8
7
4
1.43
L
Talus
2
11
5
0.41
W
Barik
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,449
Damage
342,048
342,048
Taken
204,449
42,878
Shielding
70,318
135,794
Healing
128,662
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
Doshka5
Raum
32,308
26,110
19,877
11,760
134,491
8,520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
Ivalice4
Grover
46,416
42,329
73,458
22,608
33,766
1,500
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
48,044
40,356
0
3,259
56,052
35,834
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
33,625
25,072
76,054
16,782
33,963
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
107,547
71,410
0
11,064
43,724
1,575
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
67,606
52,484
0
951
29,853
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
84,242
78,442
0
7,428
29,303
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
52,684
47,129
0
7,292
113,825
34,358
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Talus
18,226
16,603
0
3,078
29,916
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
55,799
55,799
0
10,845
41,604
31,409
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role