Player Matchup
VS
Match Stats

Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Determination
Armor
Increase your Healing received from other players by 12% while at or below 50% Health.
Level 2

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Level 2

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Adrenaline
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Level 2

Vine Grasp
Vine
Increase the range of Vine by 20%.
Level 2

Rebound
Armor
Increase your Healing received by 20% while at or below 50% Health.
Level 4

Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5

King's Court
Detonate
Heal for 15 for each Sticky Bomb you Detonate.
Level 1

Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5

Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1

Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1

Scamper
Pounce
Increase your Movement Speed by 50% for 3s after using Pounce.
Level 5

Savagery
Pounce
Heal for 140 after using Pounce.
Level 2

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 50%.
Level 5

Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Never Look
Armor
Increase your maximum Health by 200.
Level 4

Fragments
Armor
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 5

Unknown Caller
Weapon
Increase your Reload Speed by 5%.
Level 1

Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 20%.
Level 2

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.
Level 3

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Signet Ring
Presence
Increase your Movement Speed by 7% for 3s after using Presence.
Level 1

Shining Topaz
Valor
Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.
Level 5

Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.
Level 4

Divine Right
Grace
Gain 5% Movement Speed for 3s after using Grace.
Level 1

Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1

Nanotechnology
Emitter
Heal for 200 every 1s while Emitter is active.
Level 4

No Chill
Weapon
Increase your Movement Speed while firing by 10%.
Level 2

Opulence
Missile Launcher
Heal 120 health for each player hit by Missile Launcher.
Level 2

Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3

Air-Cooled
Advance
Heal for 320 after activating Advance.
Level 4

Level 1

Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Into the Breach!
Battle Shout
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Level 2

Excessive Force
Weapon
Increase your maximum Ammo by 9.
Level 3

Platemail
Armor
Increase your maximum Health by 750.
Level 5

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Mirage
Withdraw
Reduce the Cooldown of Withdraw by 3s.
Level 5

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Level 3

Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1.2s.
Level 2

Skewer
Crippling Arrow
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.
Level 2

Run Like the Wind
Withdraw
Increase your Movement Speed by 21% for 3s after using Withdraw.
Level 3

Desert Silence
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
Level 1

Harmony
Shatter
Heal for 39% of the damage dealt by Shatter.
Level 3

Pursuit
Shatter
Increase the Movement Speed of Illusions by 16% during Shatter.
Level 2

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 2.0999999999999996s.
Level 3

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 6.25s.
Level 5

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
