Player Matchup

Barik
Barik
Platinum IV
Osama98kill
Barik
Platinum IV
Level 333
Champion Stats
64W - 80L
1,603 SR
Queue Stats
962W - 929L
1,526 Elo+
Solo
Strix
Strix
Qualifying
TheJokerus
Strix
Qualifying
Level 191
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,665 Elo+
Party 1
Pip
Pip
Diamond V
r32r3r3rr3
Pip
Diamond V
Level 67
Champion Stats
18W - 19L
1,732 SR
Queue Stats
75W - 75L
1,591 Elo+
Solo
Ying
Ying
Diamond III
samí
Ying
Diamond III
Level 701
Champion Stats
0W - 1L
1,788 SR
Queue Stats
94W - 71L
1,642 Elo+
Solo
Lian
Lian
Qualifying
êlizãbêth
Lian
Qualifying
Level 999
Champion Stats
2W - 5L
1,406 SR
Queue Stats
335W - 266L
1,667 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 458
1,606 SR
1,618 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 479
1,676 SR
1,562 Elo+
Corvus
Corvus
Platinum V
Invisible-Flame-
Corvus
Platinum V
Level 999
Champion Stats
69W - 64L
1,667 SR
Queue Stats
1,434W - 1,410L
1,550 Elo+
Solo
Koga
Koga
Diamond V
KissMeJeff 
Koga
Diamond V
Level 72
Champion Stats
52W - 50L
1,650 SR
Queue Stats
90W - 86L
1,548 Elo+
Solo
Imani
Imani
Diamond IV
Terence27
Imani
Diamond IV
Level 480
Champion Stats
87W - 106L
1,680 SR
Queue Stats
1,225W - 1,168L
1,613 Elo+
Solo
Inara
Inara
Gold II
TheHappyDemon
Inara
Gold II
Level 703
Champion Stats
7W - 5L
1,639 SR
Queue Stats
63W - 65L
1,510 Elo+
Solo
Raum
Raum
Diamond V
whalebronJames
Raum
Diamond V
Level 141
Champion Stats
3W - 1L
1,746 SR
Queue Stats
313W - 296L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 8 / 8
2,649
204
72,524
88,595
72,149
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Strix
57
11 / 13 / 4
2,628
202
89,894
48,670
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 30%.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 24%.

Level 4

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 32%.

Level 4

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

25
11 / 7 / 9
2,511
193
71,503
44,836
0
Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Ying
samí
Ying
55
1 / 4 / 12
2,285
176
32,297
29,875
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
2 / 9 / 11
2,177
167
72,643
51,885
0
Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Bans
MakoaAndroxus
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanFuria
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 5 / 20
3,861
297
8,747
21,512
520
Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

27
7 / 10 / 8
2,952
227
45,249
51,533
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Imani
Terence27
Imani
60
18 / 3 / 8
4,034
310
114,944
48,939
2,041
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
7 / 6 / 11
3,540
272
42,078
94,900
9,420
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

43
7 / 4 / 11
3,401
262
52,843
121,977
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 23s
Objective Time
8m 52s
72
Kill Participation
98
28
Kills
40
41
Deaths
28
44
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
5
20
2.2
W
7
10
8
1.1
L
3
8
8
0.88
W
Imani
Terence27
Imani
18
3
8
7.33
W
7
6
11
2.08
L
Strix
11
13
4
1
L
11
7
9
2.21
L
Ying
samí
Ying
1
4
12
1.75
W
7
4
11
3.13
L
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

338,861
Damage
263,861
263,861
Taken
338,861
72,149
Shielding
11,981
149,047
Healing
187,189
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
8,747
7,043
142,006
8,147
21,512
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
45,249
24,104
2,772
11,176
51,533
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
72,524
72,524
0
13,185
88,595
72,149
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Imani
Terence27
Imani
114,944
99,250
0
2,037
48,939
2,041
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
42,078
35,678
0
6,222
94,900
9,420
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Strix
89,894
88,231
0
1,220
48,670
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
71,503
67,269
8,656
15,908
44,836
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Ying
samí
Ying
32,297
32,297
96,878
12,384
29,875
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
52,843
24,061
0
14,829
121,977
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
72,643
71,752
0
816
51,885
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role