Player Matchup

Jenos
Jenos
Kleptomancy_
Jenos
Level 89
Champion Stats
5W - 2L
1,286 SR
Queue Stats
69W - 61L
1,561 Elo+
Solo
Cassie
Cassie
OmegaManX3
Cassie
Level 999
Champion Stats
1W - 2L
1,552 SR
Queue Stats
321W - 320L
1,492 Elo+
Solo
Raum
Raum
ZeroToxicity
Raum
Level 916
Champion Stats
18W - 7L
1,657 SR
Queue Stats
138W - 142L
1,533 Elo+
Solo
Maeve
Maeve
mamomamamimi
Maeve
Level 113
Champion Stats
1W - 0L
1,508 SR
Queue Stats
57W - 37L
1,590 Elo+
Solo
Vora
Vora
therobalv
Vora
Level 999
Champion Stats
84W - 101L
1,512 SR
Queue Stats
1,653W - 1,587L
1,522 Elo+
Solo
Team Averages
Level 623
1,503 SR
1,540 Elo+

VS

Team Averages
Level 265
1,529 SR
1,505 Elo+
Octavia
Octavia
BigApplePie
Octavia
Level 166
Champion Stats
3W - 1L
1,533 SR
Queue Stats
60W - 56L
1,510 Elo+
Solo
Ying
Ying
Clarityxc
Ying
Level 68
Champion Stats
32W - 28L
1,608 SR
Queue Stats
60W - 68L
1,559 Elo+
Party 1
Saati
Saati
NeoWickiLL
Saati
Level 999
Champion Stats
15W - 23L
1,536 SR
Queue Stats
1,336W - 1,251L
1,556 Elo+
Solo
VII
VII
Sampeterex
VII
Level 50
Champion Stats
1W - 3L
1,411 SR
Queue Stats
30W - 46L
1,370 Elo+
Solo
Dredge
Dredge
kottenPicker
Dredge
Level 41
Champion Stats
27W - 30L
1,558 SR
Queue Stats
47W - 60L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
6 / 6 / 23
5,007
556
24,281
26,472
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Cassie
OmegaManX3
Cassie
60
9 / 6 / 8
4,009
445
35,830
26,160
0
Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

59
12 / 4 / 21
5,339
593
49,076
129,359
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

54
9 / 9 / 10
5,111
568
34,408
41,408
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Level 1

Vora
60
13 / 7 / 15
4,541
505
60,792
31,613
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BigApplePie
Octavia
47
2 / 10 / 4
4,095
455
15,165
36,768
41,055
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Ying
44
9 / 10 / 12
5,163
574
47,544
43,623
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Saati
60
14 / 6 / 10
5,491
610
96,346
41,304
0
Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

29
1 / 11 / 4
4,080
453
30,690
40,807
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Dredge
21
6 / 12 / 9
4,561
507
65,267
41,885
6,743
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 13s
Objective Time
9m 53s
126
Kill Participation
71
49
Kills
32
32
Deaths
49
77
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Octavia
BigApplePie
Octavia
2
10
4
0.4
L
Ying
9
10
12
1.5
W
6
6
23
2.92
L
Saati
14
6
10
3.17
W
Cassie
OmegaManX3
Cassie
9
6
8
2.17
L
1
11
4
0.27
W
12
4
21
5.63
L
Dredge
6
12
9
0.88
W
9
9
10
1.56
W
Vora
13
7
15
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,387
Damage
255,012
255,012
Taken
204,387
0
Shielding
47,798
111,478
Healing
90,311
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
BigApplePie
Octavia
15,165
13,830
4,431
8,987
36,768
41,055
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
47,544
42,466
46,588
19,727
43,623
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
24,281
12,497
44,842
11,923
26,472
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
Saati
96,346
77,482
1,896
7,378
41,304
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Cassie
OmegaManX3
Cassie
35,830
33,216
1,342
6,863
26,160
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
30,690
29,370
0
1,304
40,807
0
W
49,076
27,668
0
27,558
129,359
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
Dredge
65,267
60,082
0
0
41,885
6,743

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
34,408
30,918
484
8,091
41,408
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

W
Vora
60,792
38,832
0
10,375
31,613
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role