Player Matchup
VS
Match Stats

Watchtower
Siege Shield
Increase the Health of Siege Shield by 500.
Level 2

Indomitable
Armor
Gain 20% Lifesteal.
Level 2

Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 40%.
Level 5

Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 24%.
Level 3

Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

What May Come
Tendril
Reduce the damage you take by 12% for 3s after activating Tendril.
Level 3

False Idol
Armor
Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 5

Deadly Dance
Obliteration
Generate 2% Ultimate charge for each enemy hit by Obliteration.
Level 2

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.2s.
Level 2

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 45.
Level 3

Vengeance
Defiance
Heal for 90 after hitting at least one enemy with Defiance.
Level 3

Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3

Equivalent Exchange
Reversal
Heal for 30% of the damage Absorbed by Reversal.
Level 3

Featherweight
Armor
Heal for 150 every 1s while drifting.
Level 3

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Present Arms
Presence
Heal for 100 after using Presence.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 2s.
Level 2

Revitalizing Gem
Valor
Heal for 120 for each enemy hit with Valor.
Level 2

Superiority
Armor
Increase your maximum Ammo by 5.
Level 5

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 1.5s.
Level 5

Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1

Rest and Relaxation
Weapon
Increase your maximum Ammo by 4.
Level 2

Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.
Level 4

Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
Level 3

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Level 3

Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 45%.
Level 3

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Level 3

Affinity
Elemental Shift
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Level 3

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3

Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4

Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3

Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Battle-Ready
Armor
Increase your maximum Health by 200.
Level 4

Abyssal Shift
Projection
Reduce your damage taken by 30% while Projection is out.
Level 5

Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.
Level 1

Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.
Level 1

Magistrate's Might
Armor
Gain a 520-Health Shield for 3s after dropping to or below 35% Health.
Level 4

Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1

Apex Predator
Armor
Increase your maximum Health by 200.
Level 4

Fuel Tank
Armor
Increase your Booster fuel capacity by 10%.
Level 1

Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3

Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Level 4

Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1

Rune Torrent
Nullify
Regenerate 4 Ammo every 1s while using Nullify.
Level 2

Eldritch Speed
Recharge
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Level 4

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 3s.
Level 3

Arcane Etching
Nullify
Gain a 200-Health Shield after activating Nullify.
Level 2

Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4

Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Level 2

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.