Player Matchup
VS
Match Stats

Otherworldly Tether
Tendril
Gain a 300 Shield for 5s after activating Tendril.
Level 4

What May Come
Tendril
Reduce the damage you take by 8% for 3s after activating Tendril.
Level 2

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Level 2

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4

Level 1

Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 70%.
Level 5

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Eclipse
Void Grip
Heal for 50 every 1s while using Void Grip.
Level 1

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 10% while Stellar Wind is active.
Level 2

Space Jam
Stellar Wind
Increase your jump height by 60% while using Stellar Wind.
Level 5

Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 40%.
Level 4

Incandescent Being
Armor
Increase your maximum Health by 50.
Level 1

Burning Oath
Kindle Soul
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Level 1

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5

Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

Level 4

Level 2

Level 3

Level 5

Level 1

Level 1

Running Start
Charge
Increase your Movement Speed by 40% for 3s after using Charge.
Level 4

Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1

Heat Transfer
Shield
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Level 2

Dire Need
Shield
Increase your Movement Speed by 32% while using Shield.
Level 4

Hot Pursuit
Fireball
Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.
Level 4

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4

Sorceress
Weapon
Increase your Ultimate charge rate by 7%.
Level 1

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Level 1

Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5

Mad Bomber
Grumpy Bomb
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Level 2

Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1

Uncontrolled
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 40%.
Level 5

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5

Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1

Void Lord
Soul Harvest
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Level 3

Fanning the Flames
Juggernaut
Gain a 150-Health Shield for 3s after activating Juggernaut.
Level 1

Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1

Cloak
Hidden
Increase the duration of Hidden by 5s.
Level 5

Dissipate
Smoke Screen
Increase your Movement Speed by 8% for 2s after entering Smoke Screen.
Level 1

Slip Away
Armor
Increase your Movement Speed by 7% while Out of Combat.
Level 1

Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 3s.
Level 3

Ninja
Hidden
Increase your Movement Speed by 25% while Hidden is active.
Level 5

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Tumble
Armor
Increase your maximum Health by 250.
Level 5

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Drain Life
Blast Shot
Heal for 150 over 2s for each enemy hit by Blast Shot.
Level 2

Kinetics
Blast Shot
Generate 1 Ammo for each enemy hit by Blast Shot.
Level 1

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.