Player Matchup

Ying
Ying
Clarityxc
Ying
Level 69
Champion Stats
45W - 38L
1,552 SR
Queue Stats
81W - 91L
1,515 Elo+
Party 3
Koga
Koga
PeruanoPerfecto
Koga
Level 14
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,454 Elo+
Party 1
Willo
Willo
idkmbymigue
Willo
Level 50
Champion Stats
3W - 1L
1,741 SR
Queue Stats
81W - 52L
1,576 Elo+
Party 1
Dredge
Dredge
kottenPicker
Dredge
Level 42
Champion Stats
30W - 43L
1,527 SR
Queue Stats
76W - 96L
1,493 Elo+
Party 3
Khan
Khan
vanillaeura
Khan
Level 21
Champion Stats
4W - 2L
1,518 SR
Queue Stats
34W - 28L
1,450 Elo+
Solo
Team Averages
Level 39
1,568 SR
1,497 Elo+

VS

Team Averages
Level 16
1,423 SR
1,367 Elo+
Maeve
Maeve
CommanderAkashi
Maeve
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,524 Elo+
Solo
Saati
Saati
Rumbaba
Saati
Level 29
Champion Stats
1W - 5L
1,332 SR
Queue Stats
20W - 22L
1,501 Elo+
Solo
Viktor
Viktor
YaeStayFlexin-
Viktor
Level 8
Champion Stats
0W - 3L
1,405 SR
Queue Stats
7W - 16L
1,209 Elo+
Party 2
Grover
Grover
leandrehk
Grover
Level 12
Champion Stats
3W - 7L
1,390 SR
Queue Stats
20W - 23L
1,253 Elo+
Party 2
svnbanz
Unknown
Level 18
Champion Stats
13W - 12L
1,489 SR
Queue Stats
16W - 18L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
44
7 / 4 / 13
3,563
509
27,019
18,720
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

12
6 / 4 / 6
2,901
414
20,407
20,699
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

36
7 / 4 / 6
2,816
402
24,398
17,055
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Dredge
23
9 / 4 / 7
3,536
505
33,788
31,268
2,280
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

19
4 / 1 / 10
3,718
531
12,201
31,568
53,258
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
7 / 6 / 2
3,046
435
32,337
22,777
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Saati
Rumbaba
Saati
19
3 / 7 / 1
1,894
271
23,911
20,585
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.5s.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

8
4 / 6 / 3
3,027
432
30,025
28,800
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Grover
leandrehk
Grover
10
1 / 7 / 4
2,635
376
9,822
25,946
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

svnbanz
Unknown
6
2 / 7 / 4
2,545
364
23,215
19,705
244

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 4s
Objective Time
1m 43s
75
Kill Participation
31
33
Kills
17
17
Deaths
33
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ying
7
4
13
3.38
L
7
6
2
1.33
W
6
4
6
2.25
L
Saati
Rumbaba
Saati
3
7
1
0.5
L
4
6
3
0.92
W
7
4
6
2.5
W
Dredge
9
4
7
3.13
L
Grover
leandrehk
Grover
1
7
4
0.43
L
svnbanz
Unknown
2
7
4
0.57
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,813
Damage
119,310
119,310
Taken
117,813
55,538
Shielding
244
79,414
Healing
37,154
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
27,019
14,943
36,236
6,689
18,720
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
32,337
31,537
0
2,823
22,777
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,407
19,507
0
5,070
20,699
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
Rumbaba
Saati
23,911
19,447
0
694
20,585
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
30,025
17,807
0
9,142
28,800
0
W
24,398
15,407
0
3,302
17,055
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Dredge
33,788
28,351
0
197
31,268
2,280

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
leandrehk
Grover
9,822
8,949
16,366
7,785
25,946
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
svnbanz
Unknown
23,215
18,775
0
344
19,705
244
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
12,201
11,805
14,222
13,698
31,568
53,258
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role