Player Matchup

Jenos
Jenos
Platinum III
Facundoooooo
Jenos
Platinum III
Level 340
Champion Stats
39W - 35L
1,652 SR
Queue Stats
1,035W - 996L
1,521 Elo+
Solo
Androxus
Androxus
Platinum I
kaduccosta
Androxus
Platinum I
Level 999
Champion Stats
56W - 59L
1,646 SR
Queue Stats
2,803W - 2,698L
1,577 Elo+
Solo
Imani
Imani
Platinum I
namechanged3601
Imani
Platinum I
Level 999
Champion Stats
30W - 22L
1,720 SR
Queue Stats
666W - 614L
1,621 Elo+
Solo
Barik
Barik
Platinum I
qtDaisy420
Barik
Platinum I
Level 75
Champion Stats
11W - 5L
1,794 SR
Queue Stats
122W - 106L
1,608 Elo+
Solo
Ruckus
Ruckus
Diamond IV
w300i
Ruckus
Diamond IV
Level 75
Champion Stats
0W - 1L
1,500 SR
Queue Stats
174W - 160L
1,606 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 498
1,662 SR
1,587 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 688
1,686 SR
1,596 Elo+
Talus
Talus
Gold I
DIOSMEGAMENTE
Talus
Gold I
Level 404
Champion Stats
115W - 110L
1,688 SR
Queue Stats
1,207W - 1,133L
1,520 Elo+
Solo
Azaan
Azaan
Diamond V
Inolem
Azaan
Diamond V
Level 164
Champion Stats
23W - 19L
1,696 SR
Queue Stats
467W - 409L
1,660 Elo+
Solo
Ying
Ying
Diamond III
Naivarezz26
Ying
Diamond III
Level 999
Champion Stats
165W - 151L
1,606 SR
Queue Stats
1,275W - 1,276L
1,604 Elo+
Solo
Saati
Saati
Diamond III
SirPork
Saati
Diamond III
Level 999
Champion Stats
15W - 14L
1,696 SR
Queue Stats
763W - 720L
1,650 Elo+
Solo
Inara
Inara
Platinum IV
squeezzyy
Inara
Platinum IV
Level 876
Champion Stats
17W - 11L
1,746 SR
Queue Stats
198W - 169L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 5 / 14
2,656
221
16,337
30,190
7,418
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
kaduccosta
Androxus
59
6 / 9 / 2
1,939
162
52,250
46,834
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

57
12 / 5 / 4
2,945
245
129,243
58,833
800
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
26
1 / 8 / 10
2,988
249
82,801
89,464
141,982
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ruckus
w300i
Ruckus
26
3 / 3 / 10
2,337
195
48,784
81,828
81,353
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Bans
MakoaFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
VoraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
8 / 6 / 6
3,107
259
58,473
42,723
0
Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Azaan
Inolem
Azaan
51
9 / 6 / 6
3,632
303
80,469
110,229
49,372
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

60
0 / 4 / 17
3,795
316
13,678
25,498
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
SirPork
Saati
56
10 / 4 / 9
3,745
312
99,219
54,142
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
squeezzyy
Inara
59
3 / 4 / 11
3,791
316
55,310
96,823
6,789
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 4s
Objective Time
9m 33s
64
Kill Participation
79
24
Kills
30
30
Deaths
24
40
Assists
49
Player
Kills
Deaths
Assists
KDA
W
8
6
6
1.83
L
2
5
14
1.8
W
Azaan
Inolem
Azaan
9
6
6
2
W
0
4
17
2.13
W
Saati
SirPork
Saati
10
4
9
3.63
L
Androxus
kaduccosta
Androxus
6
9
2
0.78
L
12
5
4
2.8
L
Barik
1
8
10
0.75
W
Inara
squeezzyy
Inara
3
4
11
2.13
L
Ruckus
w300i
Ruckus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,415
Damage
307,149
307,149
Taken
329,415
231,553
Shielding
56,161
194,042
Healing
230,791
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
58,473
53,257
0
16,361
42,723
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
16,337
9,384
121,360
18,636
30,190
7,418
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Azaan
Inolem
Azaan
80,469
66,279
0
25,890
110,229
49,372
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
13,678
13,678
156,458
16,655
25,498
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Saati
SirPork
Saati
99,219
86,908
0
2,719
54,142
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
kaduccosta
Androxus
52,250
46,063
0
2,447
46,834
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
129,243
97,780
0
853
58,833
800
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
82,801
82,801
720
37,736
89,464
141,982
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Inara
squeezzyy
Inara
55,310
49,144
0
12,708
96,823
6,789
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
w300i
Ruckus
48,784
40,547
0
12,290
81,828
81,353

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role