Player Matchup

Terminus
Terminus
Silver III
DJPAULO511
Terminus
Silver III
Level 269
Champion Stats
21W - 25L
1,586 SR
Queue Stats
518W - 499L
1,483 Elo+
Party 1
Barik
Barik
Gold III
Jc_Bandit73
Barik
Gold III
Level 999
Champion Stats
53W - 49L
1,528 SR
Queue Stats
442W - 448L
1,480 Elo+
Solo
Buck
Buck
Gold II
SamBllack
Buck
Gold II
Level 999
Champion Stats
36W - 29L
1,631 SR
Queue Stats
928W - 896L
1,502 Elo+
Solo
Sha Lin
Sha Lin
Platinum II
Theologianplays
Sha Lin
Platinum II
Level 250
Champion Stats
26W - 23L
1,575 SR
Queue Stats
310W - 271L
1,591 Elo+
Party 1
Ying
Ying
Gold I
YourNightMaresX2
Ying
Gold I
Level 555
Champion Stats
15W - 15L
1,532 SR
Queue Stats
78W - 60L
1,562 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 614
1,570 SR
1,524 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 510
1,590 SR
1,434 Elo+
Jenos
Jenos
Gold III
DGina
Jenos
Gold III
Level 351
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,356 Elo+
Solo
Fernando
Fernando
Silver I
DR460Nx1N574LL
Fernando
Silver I
Level 424
Champion Stats
4W - 2L
1,618 SR
Queue Stats
62W - 82L
1,400 Elo+
Solo
Moji
Moji
Diamond V
MojiForever
Moji
Diamond V
Level 669
Champion Stats
23W - 19L
1,654 SR
Queue Stats
127W - 136L
1,559 Elo+
Solo
Zhin
Zhin
Gold I
TheDarkGhost5
Zhin
Gold I
Level 999
Champion Stats
22W - 20L
1,676 SR
Queue Stats
267W - 266L
1,535 Elo+
Solo
Atlas
Atlas
Qualifying
nekit2439
Atlas
Qualifying
Level 105
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
DJPAULO511
Terminus
27
4 / 15 / 13
4,306
227
92,990
159,954
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

60
6 / 12 / 11
5,375
283
77,492
97,045
134,375
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Buck
58
22 / 15 / 8
5,310
279
115,610
113,055
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

57
14 / 14 / 11
4,520
238
127,240
75,688
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
3 / 10 / 21
4,605
242
37,957
47,896
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
AndroxusWillo
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
DGina
Jenos
41
10 / 15 / 32
4,277
225
68,696
59,745
4,860
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Fernando
56
8 / 7 / 20
4,288
226
90,872
109,742
115,400
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
14 / 6 / 41
5,873
309
79,428
52,704
94,394

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

60
23 / 12 / 20
4,807
253
155,407
82,187
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Atlas
nekit2439
Atlas
51
15 / 9 / 22
6,899
363
99,235
146,911
0
Ravages of Time

Ravages of Time

Armor

Generate 10% Ultimate charge after getting an Elimination.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

17m 15s
Objective Time
20m 31s
113
Kill Participation
205
49
Kills
70
66
Deaths
49
64
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Jenos
DGina
Jenos
10
15
32
1.73
L
Terminus
DJPAULO511
Terminus
4
15
13
0.7
W
Fernando
8
7
20
2.57
L
6
12
11
0.96
W
14
6
41
5.75
L
Buck
22
15
8
1.73
W
23
12
20
2.75
L
14
14
11
1.39
L
3
10
21
1.35
W
Atlas
nekit2439
Atlas
15
9
22
2.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

451,289
Damage
493,638
493,638
Taken
451,289
134,375
Shielding
214,654
270,088
Healing
261,096
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
DGina
Jenos
68,696
60,435
63,446
13,479
59,745
4,860
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Terminus
DJPAULO511
Terminus
92,990
59,529
0
32,158
159,954
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
90,872
59,422
0
4,881
109,742
115,400
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
77,492
77,492
1,015
15,647
97,045
134,375
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

W
79,428
79,428
130,190
30,076
52,704
94,394
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Buck
115,610
109,166
0
27,433
113,055
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
155,407
131,001
0
1,732
82,187
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
127,240
114,846
0
4,544
75,688
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
37,957
37,957
163,649
25,642
47,896
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
nekit2439
Atlas
99,235
99,235
5,402
11,890
146,911
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role