Player Matchup
VS
Match Stats

Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1

Flora
Armor
Increase your maximum Health by 50.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 3.2s.
Level 4

Flitter
Flutter
Reduce the Cooldown of Flutter by 2.4s.
Level 4

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1

Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5

Infamy
Armor
Increase your maximum Health by 200.
Level 4

Up in Smoke
Billow
Increase your Movement Speed by 22% while Billow is active.
Level 2

Fan the Flames
Billow
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Level 3

Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Hellish Lodestones
Ignition
Reduce your damage taken by 12% for 3s after activating Ignition.
Level 4

Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4

Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 16%.
Level 2

Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1

Arcane Etching
Nullify
Gain a 500-Health Shield after activating Nullify.
Level 5

Eldritch Speed
Recharge
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Level 1

Glyph of Health
Armor
Increase your maximum Health by 150.
Level 1

Glyph of Freedom
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Hearthwarder
Protection
Generate 375 Shield after using Protection.
Level 5

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4

Umbral Gait
Weapon
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2

Revenant
Armor
Increase your maximum Health by 250.
Level 5

Level 1

Moxie
Armor
Increase your Healing received by 30% while at or below 50% Health.
Level 5

Shrewd Move
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1

Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Level 3

Escape Artist
Weightless
Increase the duration of Weightless by 2s.
Level 5

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Swagger
Armor
Increase your maximum Health by 100.
Level 2

Bullseye
Weapon
Reduce your active Cooldowns by 30% when you get an Elimination.
Level 3

Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4

Mirage
Withdraw
Reduce the Cooldown of Withdraw by 1.2s.
Level 2

Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 2.4s.
Level 4

Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1

Cloak
Hidden
Increase the duration of Hidden by 1s.
Level 1

Victory Rush
Weapon
Increase your Movement Speed by 20% for 4s after getting an Elimination.
Level 2

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
Level 4

Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1.5s.
Level 3

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Steadfast
Armor
Increase your maximum Health by 150.
Level 1

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.