Player Matchup

Ying
Ying
Gold IV
HeartIess-l-
Ying
Gold IV
Level 548
Champion Stats
17W - 26L
1,527 SR
Queue Stats
225W - 237L
1,493 Elo+
Party 1
Fernando
Fernando
Platinum III
MoJIekyJI9pHbIu
Fernando
Platinum III
Level 991
Champion Stats
106W - 59L
1,749 SR
Queue Stats
2,500W - 2,400L
1,571 Elo+
Solo
Jenos
Jenos
Platinum IV
Mustienil
Jenos
Platinum IV
Level 999
Champion Stats
74W - 102L
1,559 SR
Queue Stats
1,959W - 1,895L
1,528 Elo+
Party 1
Ash
Ash
Gold IV
viv1s
Ash
Gold IV
Level 678
Champion Stats
37W - 50L
1,569 SR
Queue Stats
791W - 808L
1,454 Elo+
Solo
Moji
Moji
Platinum II
xxfalcontmemxx
Moji
Platinum II
Level 462
Champion Stats
52W - 67L
1,595 SR
Queue Stats
375W - 366L
1,556 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 736
1,600 SR
1,520 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 334
1,593 SR
1,563 Elo+
Barik
Barik
Gold II
AnKnownPlayer
Barik
Gold II
Level 999
Champion Stats
21W - 10L
1,731 SR
Queue Stats
809W - 801L
1,531 Elo+
Party 2
Zhin
Zhin
Qualifying
Minischnucks
Zhin
Qualifying
Level 224
Champion Stats
4W - 5L
1,579 SR
Queue Stats
28W - 38L
1,574 Elo+
Solo
Platinum V
Queen_Anjoolia
Unknown
Platinum V
Level 105
Champion Stats
6W - 15L
1,458 SR
Queue Stats
174W - 163L
1,553 Elo+
Solo
Makoa
Makoa
Gold III
didinga
Makoa
Gold III
Level 202
Champion Stats
2W - 1L
1,721 SR
Queue Stats
25W - 14L
1,638 Elo+
Party 2
Rei
Rei
Platinum IV
shr4gg
Rei
Platinum IV
Level 141
Champion Stats
4W - 4L
1,474 SR
Queue Stats
43W - 34L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
13 / 9 / 18
4,038
224
127,649
59,364
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
59
7 / 13 / 19
5,070
282
141,845
172,288
196,403
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Jenos
Mustienil
Jenos
60
2 / 10 / 25
3,873
215
27,648
42,858
18,753
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ash
viv1s
Ash
50
7 / 15 / 11
4,166
231
91,201
158,310
124,781
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

60
14 / 17 / 10
4,332
241
151,182
119,282
93,712

Level 5

Level 3

Level 1

Level 5

Level 1

Level 1

Bans
ImaniAzaan
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 8 / 27
6,231
346
89,552
124,038
142,664
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

43
10 / 14 / 19
5,960
331
109,422
73,438
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

46
23 / 9 / 17
6,068
337
174,515
76,961
0

Level 1

Level 5

Level 2

Level 2

Level 5

Level 1

Makoa
didinga
Makoa
43
22 / 7 / 16
6,353
353
110,473
201,494
67,682
Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 5s for each enemy it hits.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Rei
shr4gg
Rei
58
4 / 5 / 42
6,831
380
68,140
63,594
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 43s
Objective Time
22m 50s
126
Kill Participation
185
43
Kills
64
64
Deaths
43
83
Assists
121
Player
Kills
Deaths
Assists
KDA
W
5
8
27
2.31
L
13
9
18
2.44
W
10
14
19
1.39
L
Fernando
7
13
19
1.27
L
Jenos
Mustienil
Jenos
2
10
25
1.45
W
23
9
17
3.5
W
Makoa
didinga
Makoa
22
7
16
4.29
W
Rei
shr4gg
Rei
4
5
42
5
L
Ash
viv1s
Ash
7
15
11
0.83
L
14
17
10
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

539,525
Damage
552,102
552,102
Taken
539,525
433,649
Shielding
210,346
318,846
Healing
341,123
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
89,552
89,552
0
29,240
124,038
142,664
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
127,649
72,853
82,527
19,368
59,364
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
109,422
85,328
0
1,801
73,438
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
Fernando
141,845
86,942
0
181
172,288
196,403
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Jenos
Mustienil
Jenos
27,648
9,003
170,535
9,148
42,858
18,753
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
174,515
148,099
0
2,465
76,961
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Makoa
didinga
Makoa
110,473
88,361
0
18,392
201,494
67,682
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Rei
shr4gg
Rei
68,140
66,940
237,498
51,727
63,594
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Ash
viv1s
Ash
91,201
82,707
0
4,859
158,310
124,781
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
151,182
136,127
19,541
12,687
119,282
93,712
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role