Player Matchup

Fernando
Fernando
DoctorSneaky
Fernando
Level 999
Champion Stats
244W - 180L
1,654 SR
Queue Stats
1,975W - 1,991L
1,560 Elo+
Solo
Octavia
Octavia
Dynacore
Octavia
Level 103
Champion Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,580 Elo+
Solo
Saati
Saati
Lenanet95
Saati
Level 124
Champion Stats
8W - 8L
1,551 SR
Queue Stats
89W - 103L
1,474 Elo+
Party 2
Vora
Vora
Vadison8585
Vora
Level 61
Champion Stats
2W - 3L
1,446 SR
Queue Stats
69W - 73L
1,482 Elo+
Party 2
Seris
Seris
iJuliet
Seris
Level 749
Champion Stats
49W - 66L
1,535 SR
Queue Stats
954W - 903L
1,553 Elo+
Solo
Team Averages
Level 407
1,537 SR
1,530 Elo+

VS

Team Averages
Level 366
1,568 SR
1,518 Elo+
Tyra
Tyra
CurtyGLFC1
Tyra
Level 32
Champion Stats
3W - 2L
1,500 SR
Queue Stats
147W - 134L
1,536 Elo+
Party 1
Rei
Rei
Quatikas
Rei
Level 308
Champion Stats
23W - 23L
1,563 SR
Queue Stats
840W - 788L
1,557 Elo+
Solo
Torvald
Torvald
Zootac0
Torvald
Level 897
Champion Stats
3,193W - 3,175L
1,531 SR
Queue Stats
3,445W - 3,539L
1,472 Elo+
Solo
Barik
Barik
calumbus373
Barik
Level 103
Champion Stats
28W - 17L
1,691 SR
Queue Stats
138W - 131L
1,531 Elo+
Party 1
Seris
Seris
jums243
Seris
Level 491
Champion Stats
214W - 163L
1,557 SR
Queue Stats
536W - 561L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DoctorSneaky
Fernando
60
1 / 9 / 3
2,488
276
29,655
91,434
124,671
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
Dynacore
Octavia
43
3 / 8 / 1
1,891
210
33,725
33,833
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Saati
Lenanet95
Saati
44
0 / 8 / 1
1,542
171
19,782
22,284
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

45
4 / 7 / 1
2,150
239
35,568
33,432
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Seris
iJuliet
Seris
43
1 / 8 / 3
2,047
227
9,481
31,582
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
7 / 3 / 9
2,561
285
60,644
23,618
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

58
16 / 2 / 8
2,621
291
65,124
26,496
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Torvald
Zootac0
Torvald
33
8 / 1 / 15
2,669
297
42,184
22,684
71,219
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

36
6 / 2 / 11
2,720
302
24,761
30,090
60,147
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Seris
jums243
Seris
26
2 / 1 / 19
2,538
282
19,852
25,323
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 28s
Objective Time
6m 48s
18
Kill Participation
101
9
Kills
39
40
Deaths
9
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
Fernando
DoctorSneaky
Fernando
1
9
3
0.28
L
Octavia
Dynacore
Octavia
3
8
1
0.44
L
Saati
Lenanet95
Saati
0
8
1
0.06
W
16
2
8
10
L
4
7
1
0.64
W
Torvald
Zootac0
Torvald
8
1
15
15.5
W
6
2
11
5.75
L
Seris
iJuliet
Seris
1
8
3
0.31
W
Seris
jums243
Seris
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,211
Damage
212,565
212,565
Taken
128,211
124,671
Shielding
131,366
102,174
Healing
97,487
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
60,644
35,431
0
1,302
23,618
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
DoctorSneaky
Fernando
29,655
21,728
0
504
91,434
124,671
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
Dynacore
Octavia
33,725
33,725
16
4,499
33,833
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
Lenanet95
Saati
19,782
13,774
0
720
22,284
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
65,124
54,241
12,810
8,717
26,496
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
35,568
20,562
0
11,415
33,432
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Torvald
Zootac0
Torvald
42,184
35,085
3,137
1,454
22,684
71,219
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
24,761
24,761
0
258
30,090
60,147
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
iJuliet
Seris
9,481
7,541
69,910
15,110
31,582
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Seris
jums243
Seris
19,852
14,694
51,377
18,432
25,323
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role