Player Matchup

Fernando
Fernando
JorgeII12
Fernando
Level 268
Champion Stats
45W - 25L
1,725 SR
Queue Stats
815W - 792L
1,634 Elo+
Solo
Buck
Buck
LuisRod
Buck
Level 428
Champion Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,552 Elo+
Solo
Androxus
Androxus
Naivaress
Androxus
Level 864
Champion Stats
132W - 124L
1,514 SR
Queue Stats
424W - 409L
1,562 Elo+
Solo
Grohk
Grohk
heikenGen
Grohk
Level 110
Champion Stats
287W - 237L
1,611 SR
Queue Stats
430W - 402L
1,595 Elo+
Solo
Bomb King
Bomb King
izDupree
Bomb King
Level 999
Champion Stats
485W - 327L
1,740 SR
Queue Stats
1,629W - 1,480L
1,650 Elo+
Solo
Team Averages
Level 534
1,618 SR
1,599 Elo+

VS

Team Averages
Level 835
1,633 SR
1,634 Elo+
Talus
Talus
ChavaCore
Talus
Level 831
Champion Stats
0W - 2L
1,489 SR
Queue Stats
656W - 640L
1,613 Elo+
Solo
Sha Lin
Sha Lin
Höruhë
Sha Lin
Level 345
Champion Stats
8W - 3L
1,703 SR
Queue Stats
353W - 289L
1,728 Elo+
Solo
Fernando
Fernando
MrFîxît
Fernando
Level 999
Champion Stats
72W - 84L
1,603 SR
Queue Stats
1,526W - 1,497L
1,588 Elo+
Party 1
Tyra
Tyra
Phaenex
Tyra
Level 999
Champion Stats
74W - 63L
1,679 SR
Queue Stats
701W - 667L
1,700 Elo+
Solo
Jenos
Jenos
TrailMix101
Jenos
Level 999
Champion Stats
241W - 196L
1,692 SR
Queue Stats
2,263W - 2,232L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
JorgeII12
Fernando
57
3 / 3 / 4
2,483
310
23,570
35,047
65,733
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Buck
LuisRod
Buck
49
5 / 6 / 7
2,127
266
30,882
30,942
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Androxus
Naivaress
Androxus
58
5 / 6 / 8
2,125
266
31,628
29,191
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Grohk
heikenGen
Grohk
36
2 / 2 / 18
2,478
310
17,257
24,345
1,010
Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Bomb King
izDupree
Bomb King
60
17 / 2 / 8
3,108
389
66,728
34,916
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
ChavaCore
Talus
59
7 / 6 / 7
1,815
227
27,958
33,448
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Sha Lin
Höruhë
Sha Lin
54
4 / 10 / 8
1,768
221
37,885
36,559
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Fernando
MrFîxît
Fernando
58
1 / 7 / 6
1,567
196
28,549
52,751
44,485
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tyra
Phaenex
Tyra
57
5 / 5 / 7
1,760
220
43,286
24,706
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

60
2 / 4 / 9
1,880
235
16,763
22,601
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 13s
Objective Time
38s
77
Kill Participation
56
32
Kills
19
19
Deaths
32
45
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Talus
ChavaCore
Talus
7
6
7
1.75
L
Sha Lin
Höruhë
Sha Lin
4
10
8
0.8
W
Fernando
JorgeII12
Fernando
3
3
4
1.67
W
Buck
LuisRod
Buck
5
6
7
1.42
L
Fernando
MrFîxît
Fernando
1
7
6
0.57
W
Androxus
Naivaress
Androxus
5
6
8
1.5
L
Tyra
Phaenex
Tyra
5
5
7
1.7
L
2
4
9
1.63
W
Grohk
heikenGen
Grohk
2
2
18
5.5
W
Bomb King
izDupree
Bomb King
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,065
Damage
154,441
154,441
Taken
170,065
66,743
Shielding
44,485
89,866
Healing
74,010
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
ChavaCore
Talus
27,958
26,225
0
9,548
33,448
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Sha Lin
Höruhë
Sha Lin
37,885
37,885
0
669
36,559
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
JorgeII12
Fernando
23,570
11,314
0
7,805
35,047
65,733
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Buck
LuisRod
Buck
30,882
28,094
0
5,636
30,942
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Fernando
MrFîxît
Fernando
28,549
14,429
0
1,159
52,751
44,485
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
Naivaress
Androxus
31,628
25,725
0
2,598
29,191
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Tyra
Phaenex
Tyra
43,286
31,589
0
1,852
24,706
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
16,763
4,555
48,337
12,445
22,601
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grohk
heikenGen
Grohk
17,257
14,707
48,627
19,926
24,345
1,010
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
izDupree
Bomb King
66,728
59,649
0
5,274
34,916
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role