Player Matchup
VS
Match Stats

Swift Witch
Soar
Increase your Movement Speed during Soar by 35%.
Level 5

Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1

Great Distance
Soar
Increase the duration of Soar by 1.6500000000000001s.
Level 3

Killing Frost
Soar
Reduce the Cooldown of Soar by 100% after getting an Elimination
Level 5

Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1

Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

Overwhelming Force
Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 1

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4

Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3

Determined Defense
Armor
Increase your maximum Health by 200.
Level 4

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5

Fanning the Flames
Juggernaut
Gain a 150-Health Shield for 3s after activating Juggernaut.
Level 1

Apocalypse
Juggernaut
Heal for 450 for each champion hit by Juggernaut.
Level 3

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 40%.
Level 5

Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1

Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1

Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Level 3

Flora
Armor
Increase your maximum Health by 100.
Level 2

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5

Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.
Level 2

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 10%.
Level 1

Light of Dawn
Kindle Soul
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Level 5

Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
2

Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4

Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4

Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 24%.
Level 1

Rain of Fire
Thrust
Consume 75% less Booster fuel for 5s after using Thrust.
Level 5

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.
Level 1

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 0.45s.
Level 1

Cavalier
Armor
Increase your maximum Health by 450.
Level 3

Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3

Immovable Object
Armor
Increase your Healing received from others by 25% while at or below 50% Health.
Level 5

Running Start
Charge
Increase your Movement Speed by 30% for 3s after using Charge.
Level 3

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Bully
Net Shot
Gain 48% Lifesteal against targets Slowed by Net Shot.
Level 4

Street Sweeper
Weapon
Increase your Reload Speed by 35%.
Level 5

Stomping Ground
Weapon
Reduce all active Cooldowns by 28% after getting an Elimination.
Level 2

Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 5%.
Level 1

Gotcha
Net Shot
Increase your Movement Speed by 30% for 3s after using Net Shot.
Level 3

Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1

Flora
Armor
Increase your maximum Health by 200.
Level 4

Germination
Seedling
Generate 1 Ammo after using Seedling.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1

Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.