Player Matchup

Inara
Inara
Platinum I
OscarZito777
Inara
Platinum I
Level 999
Champion Stats
291W - 265L
1,669 SR
Queue Stats
451W - 430L
1,614 Elo+
Solo
Pip
Pip
Platinum I
PREDADGE
Pip
Platinum I
Level 880
Champion Stats
28W - 26L
1,626 SR
Queue Stats
142W - 129L
1,568 Elo+
Solo
Moji
Moji
Gold I
UbitialCosmosFan
Moji
Gold I
Level 999
Champion Stats
1W - 0L
1,533 SR
Queue Stats
580W - 580L
1,542 Elo+
Solo
Bomb King
Bomb King
Platinum IV
Zhingod11011
Bomb King
Platinum IV
Level 999
Champion Stats
45W - 46L
1,608 SR
Queue Stats
798W - 769L
1,598 Elo+
Solo
Fernando
Fernando
Diamond IV
sololeveling2
Fernando
Diamond IV
Level 89
Champion Stats
145W - 130L
1,711 SR
Queue Stats
267W - 274L
1,657 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 793
1,629 SR
1,596 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 436
1,636 SR
1,599 Elo+
Corvus
Corvus
Platinum IV
CHEM1KAL
Corvus
Platinum IV
Level 600
Champion Stats
3W - 6L
1,533 SR
Queue Stats
309W - 246L
1,625 Elo+
Party 1
Koga
Koga
Diamond IV
Gaboaguadeuwu
Koga
Diamond IV
Level 731
Champion Stats
78W - 68L
1,695 SR
Queue Stats
908W - 875L
1,636 Elo+
Party 2
Barik
Barik
Platinum V
GoCasuals
Barik
Platinum V
Level 58
Champion Stats
6W - 7L
1,687 SR
Queue Stats
49W - 46L
1,524 Elo+
Party 1
Octavia
Octavia
Diamond IV
YarisitaFan
Octavia
Diamond IV
Level 228
Champion Stats
7W - 10L
1,653 SR
Queue Stats
165W - 149L
1,645 Elo+
Party 2
Azaan
Azaan
Platinum V
iEmiYoutube
Azaan
Platinum V
Level 562
Champion Stats
55W - 62L
1,614 SR
Queue Stats
525W - 514L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 3 / 8
2,457
307
22,172
40,165
11,337
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

47
15 / 4 / 4
2,613
327
42,600
32,435
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

60
3 / 4 / 12
2,587
323
17,349
25,137
18,844

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Bomb King
Zhingod11011
Bomb King
58
7 / 3 / 8
2,519
315
63,150
30,876
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
sololeveling2
Fernando
32
4 / 3 / 8
2,474
309
36,339
49,152
81,715
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bans
Khan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
CHEM1KAL
Corvus
59
2 / 4 / 9
1,952
244
20,769
20,364
520
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
5 / 10 / 2
1,732
217
34,813
26,212
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Barik
GoCasuals
Barik
37
2 / 6 / 3
1,814
227
37,664
45,748
52,625
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Octavia
YarisitaFan
Octavia
57
4 / 4 / 6
1,921
240
44,784
24,476
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

58
4 / 6 / 8
2,090
261
39,735
64,810
41,130
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 31s
Objective Time
1m 34s
70
Kill Participation
45
30
Kills
17
17
Deaths
30
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Corvus
CHEM1KAL
Corvus
2
4
9
1.63
L
5
10
2
0.6
L
Barik
GoCasuals
Barik
2
6
3
0.58
W
1
3
8
1.67
W
15
4
4
4.25
W
3
4
12
2.25
L
Octavia
YarisitaFan
Octavia
4
4
6
1.75
W
Bomb King
Zhingod11011
Bomb King
7
3
8
3.67
L
4
6
8
1.33
W
Fernando
sololeveling2
Fernando
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,610
Damage
177,765
177,765
Taken
181,610
111,896
Shielding
94,275
118,853
Healing
79,808
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
CHEM1KAL
Corvus
20,769
15,668
50,940
5,470
20,364
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
34,813
23,204
0
3,083
26,212
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Barik
GoCasuals
Barik
37,664
37,664
0
172
45,748
52,625
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
22,172
16,687
0
9,264
40,165
11,337
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,600
39,958
14,925
14,705
32,435
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
17,349
17,349
60,002
12,942
25,137
18,844
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
YarisitaFan
Octavia
44,784
40,835
1,379
4,034
24,476
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Bomb King
Zhingod11011
Bomb King
63,150
55,085
0
6,168
30,876
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
39,735
30,047
0
14,730
64,810
41,130
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Fernando
sololeveling2
Fernando
36,339
25,699
0
847
49,152
81,715
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role