Player Matchup
VS
Match Stats

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Space Jam
Stellar Wind
Increase your jump height by 48% while using Stellar Wind.
Level 4

Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 56%.
Level 4

Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 3s.
Level 5

Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1

Sturdy
Weapon
Gain 3% Movement Speed.
Level 1

Shrewd Move
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Escape Artist
Weightless
Increase the duration of Weightless by 2s.
Level 5

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.
Level 1

Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 50%.
Level 5

Unknown Caller
Weapon
Increase your Reload Speed by 20%.
Level 4

Never Look
Armor
Increase your maximum Health by 200.
Level 4

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.
Level 1

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Fracture
Shatter
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Level 3

Tangible
Armor
Increase your maximum Health by 50.
Level 1

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Battlement
Siege Shield
Increase the duration of Siege Shield by 1.7999999999999998s.
Level 3

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Level 2

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 24%.
Level 3

War Machine
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5

Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1

Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 2.4s.
Level 4

Triumphant Ascension
Soul Harvest
Heal for 200 after activating Soul Harvest.
Level 2

Abyssal Connections
Ignition
Gain a 300-Health Shield for 3s after activating Ignition.
Level 3

Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1

Stomping Ground
Weapon
Reduce all active Cooldowns by 14% after getting an Elimination.
Level 1

Reconstruction
Recovery
Reduce the Cooldown of Recovery by 5s.
Level 5

Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 10%.
Level 2

Deep Breath
Recovery
Reduce your damage taken by 30% for 2s after using Recovery.
Level 5

Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
Level 2

Bulk Up
Recovery
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.
Level 2

Overflowing Delights
Swarm
Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.
Level 3

Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 20%.
Level 4

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Lifetaker
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Hold the Line!
Battle Shout
Heal for an additional 160 after activating Battle Shout.
Level 2

Vigorous Defense
Bulwark
Heal for 125 every 1s while Bulwark is active.
Level 5

Close and Personal
Commander's Grab
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Level 2

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
