Player Matchup
VS
Match Stats

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Into the Breach!
Battle Shout
Increase your Movement Speed by 8% for 3s after activating Battle Shout.
Level 1

Open Fire!
Battle Shout
Generate 8 Ammo after activating Battle Shout.
Level 2

Excessive Force
Weapon
Increase your maximum Ammo by 6.
Level 2

Platemail
Armor
Increase your maximum Health by 750.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.2s.
Level 2

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Germination
Seedling
Generate 3 Ammo after using Seedling.
Level 3

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Level 4

Hummingbird
Flutter
Generate 3 Ammo after activating Flutter.
Level 3

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 3s.
Level 5

The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
Level 1

Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4

Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 24%.
Level 3

Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2

Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1

Fight or Flight
Nine Lives
Increase your Movement Speed by 40% for 4s after you activate Nine Lives.
Level 4

Scamper
Pounce
Increase your Movement Speed by 40% for 3s after using Pounce.
Level 4

Persistence
Armor
Reduce the damage you take by 4% while at or below 40% Health.
Level 1

Scar Tissue
Nine Lives
Reduce your damage taken by 18% for 2s after using Nine Lives.
Level 3

Sixth Sense
Pounce
Reduce your damage taken by 12% for 2s after using Pounce.
Level 3

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.
Level 4

Abyssal Shift
Projection
Reduce your damage taken by 6% while Projection is out.
Level 1

Magistrate's Might
Armor
Gain a 260-Health Shield for 3s after dropping to or below 35% Health.
Level 2

New Resolve
Mark of Fate
Grant a 160-Health Shield to an ally for 2s when you Mark them.
Level 4

Grand Design
Mark of Fate
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4

Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5

Light of Dawn
Kindle Soul
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Level 2

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4

Survivalist
Armor
Increase your maximum Health by 50.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Level 3

Force of Nature
Armor
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Level 2

Chopper
Crippling Throw
Heal for 150 after hitting an enemy with Crippling Throw.
Level 3

Barkskin
Armor
Increase your maximum Health by 150.
Level 2

Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 3s.
Level 5

Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1

Contemplation
Dash
Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 1

Retribution
Ambush
Increase the Radius and Effective Radius of the damage from Ambush by 15%.
Level 1

Gathering Shadow
Ambush
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 5

Memento Vivere
Armor
Increase your maximum Health by 120.
Level 3

Assassin's Tools
Shadow Bombs
Reduce the damage you take by 30% for 2s after activating Shadow Bombs.
Level 5

Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1

Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4

Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1

Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.