Player Matchup

Fernando
Fernando
Gold IV
CornerOverkill
Fernando
Gold IV
Level 999
Champion Stats
33W - 43L
1,580 SR
Queue Stats
719W - 686L
1,503 Elo+
Solo
Seris
Seris
Gold IV
EnvyMySkillz420
Seris
Gold IV
Level 999
Champion Stats
148W - 117L
1,599 SR
Queue Stats
638W - 626L
1,486 Elo+
Solo
Androxus
Androxus
Bronze IV
IIInarutoIII-_
Androxus
Bronze IV
Level 51
Champion Stats
0W - 1L
1,491 SR
Queue Stats
5W - 6L
1,583 Elo+
Solo
Tyra
Tyra
Silver V
PhrostMang
Tyra
Silver V
Level 999
Champion Stats
23W - 33L
1,552 SR
Queue Stats
2,344W - 2,375L
1,461 Elo+
Solo
Khan
Khan
Bronze I
bootychaaaaain
Khan
Bronze I
Level 706
Champion Stats
2W - 4L
1,590 SR
Queue Stats
50W - 53L
1,411 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 751
1,562 SR
1,489 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 358
1,523 SR
1,437 Elo+
Jenos
Jenos
Silver III
DJPAULO511
Jenos
Silver III
Level 271
Champion Stats
166W - 115L
1,649 SR
Queue Stats
536W - 527L
1,443 Elo+
Party 1
Terminus
Terminus
Bronze III
DJVC27
Terminus
Bronze III
Level 97
Champion Stats
9W - 9L
1,516 SR
Queue Stats
72W - 91L
1,382 Elo+
Solo
Inara
Inara
Silver I
InfiniteLynx146
Inara
Silver I
Level 453
Champion Stats
67W - 69L
1,623 SR
Queue Stats
258W - 266L
1,448 Elo+
Party 1
Imani
Imani
Silver V
JeryZambrano
Imani
Silver V
Level 622
Champion Stats
2W - 5L
1,237 SR
Queue Stats
393W - 414L
1,416 Elo+
Solo
Lex
Lex
Gold V
paladinezclaps
Lex
Gold V
Level 345
Champion Stats
25W - 27L
1,590 SR
Queue Stats
266W - 235L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
1 / 12 / 4
2,500
227
41,164
93,560
45,168
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
3 / 11 / 6
2,107
192
40,533
39,310
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Level 1

Androxus
49
3 / 10 / 4
1,902
173
23,915
29,637
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

58
1 / 10 / 3
1,869
170
29,691
26,915
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 10 Ammo after using Nade Launcher.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 300 for each enemy hit with Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
4 / 8 / 3
2,690
245
39,691
65,015
2,010
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
Evie
Team 1 Score

1

VS

Team 2 Score

4

Bans
ZhinSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
27
8 / 3 / 28
3,207
292
37,029
23,333
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
DJVC27
Terminus
35
12 / 3 / 10
2,689
244
47,146
47,705
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

57
5 / 3 / 20
4,006
364
45,508
58,644
14,842
Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
9 / 1 / 12
2,356
214
34,888
10,216
531
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

49
17 / 1 / 19
3,589
326
89,866
35,096
0
Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 37s
Objective Time
6m 9s
32
Kill Participation
140
12
Kills
51
51
Deaths
11
20
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Fernando
1
12
4
0.25
W
Jenos
8
3
28
7.33
W
Terminus
DJVC27
Terminus
12
3
10
5.67
L
3
11
6
0.55
L
Androxus
3
10
4
0.5
W
5
3
20
5
W
9
1
12
15
L
1
10
3
0.25
L
4
8
3
0.69
W
17
1
19
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,994
Damage
254,437
254,437
Taken
174,994
47,178
Shielding
15,373
67,372
Healing
133,555
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
41,164
26,542
154
8,968
93,560
45,168
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
37,029
20,931
88,278
15,388
23,333
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
DJVC27
Terminus
47,146
31,926
1,729
9,616
47,705
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
40,533
33,157
22,392
11,147
39,310
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Androxus
23,915
18,652
660
2,083
29,637
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
45,508
35,108
0
6,451
58,644
14,842

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
34,888
21,914
0
3,285
10,216
531
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
29,691
13,383
0
1,137
26,915
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
39,691
35,169
5,159
15,672
65,015
2,010

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
89,866
80,956
647
8,161
35,096
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role