Player Matchup

Moji
Moji
Platinum IV
FourHundredGems
Moji
Platinum IV
Level 197
Champion Stats
115W - 77L
1,754 SR
Queue Stats
531W - 525L
1,615 Elo+
Party 2
Octavia
Octavia
Platinum II
MiZuRi-PL
Octavia
Platinum II
Level 999
Champion Stats
20W - 16L
1,643 SR
Queue Stats
950W - 914L
1,579 Elo+
Party 2
Pip
Pip
Gold IV
StinkyPanda
Pip
Gold IV
Level 153
Champion Stats
13W - 14L
1,460 SR
Queue Stats
150W - 136L
1,486 Elo+
Solo
Inara
Inara
Silver I
israellover
Inara
Silver I
Level 999
Champion Stats
303W - 227L
1,621 SR
Queue Stats
1,605W - 1,620L
1,462 Elo+
Solo
Terminus
Terminus
Gold I
ppp737
Terminus
Gold I
Level 441
Champion Stats
41W - 15L
1,763 SR
Queue Stats
161W - 165L
1,564 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 558
1,648 SR
1,541 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 242
1,513 SR
1,479 Elo+
Makoa
Makoa
Gold III
GeilerGoldfisch
Makoa
Gold III
Level 521
Champion Stats
91W - 112L
1,557 SR
Queue Stats
794W - 770L
1,460 Elo+
Party 1
Tyra
Tyra
Gold II
TheBristlyPanda
Tyra
Gold II
Level 41
Champion Stats
1W - 2L
1,694 SR
Queue Stats
13W - 16L
1,515 Elo+
Party 1
Zhin
Zhin
Platinum IV
Zahl495virtuell
Zhin
Platinum IV
Level 377
Champion Stats
7W - 24L
1,382 SR
Queue Stats
760W - 782L
1,519 Elo+
Solo
Skye
Skye
Gold IV
Zat_Stermy
Skye
Gold IV
Level 110
Champion Stats
2W - 2L
1,407 SR
Queue Stats
65W - 76L
1,416 Elo+
Solo
Seris
Seris
Gold IV
panconpollo09
Seris
Gold IV
Level 160
Champion Stats
4W - 8L
1,525 SR
Queue Stats
151W - 159L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
8 / 0 / 6
1,972
394
12,864
6,340
13,016

Level 5

Level 5

Level 3

Level 1

Level 1

Level 1

Octavia
MiZuRi-PL
Octavia
59
8 / 1 / 9
2,030
406
37,343
10,210
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

42
3 / 0 / 10
1,921
384
13,779
5,289
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

59
1 / 0 / 6
1,899
380
7,745
14,573
9,097
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 4.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
ppp737
Terminus
57
4 / 1 / 6
1,781
356
26,273
38,612
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
FernandoKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 5 / 2
889
178
9,525
42,641
28,845
Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

30
0 / 6 / 1
947
189
22,344
20,542
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
1 / 6 / 1
957
191
16,843
13,525
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

45
2 / 5 / 1
1,136
227
17,734
13,901
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

44
0 / 7 / 0
807
161
8,578
7,395
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 57s
Objective Time
4s
61
Kill Participation
8
24
Kills
3
2
Deaths
29
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
0
5
2
0.2
W
Octavia
MiZuRi-PL
Octavia
8
1
9
12.5
W
3
0
10
8
L
0
6
1
0.08
L
1
6
1
0.25
L
2
5
1
0.5
W
1
0
6
4
L
0
7
0
0
W
Terminus
ppp737
Terminus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,004
Damage
75,024
75,024
Taken
98,004
22,113
Shielding
28,845
67,799
Healing
16,070
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
12,864
12,188
14,446
3,349
6,340
13,016
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
9,525
8,157
0
720
42,641
28,845
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
MiZuRi-PL
Octavia
37,343
37,343
0
2,015
10,210
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
13,779
12,185
37,218
3,079
5,289
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
22,344
10,149
0
252
20,542
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
16,843
13,547
0
0
13,525
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,734
11,392
0
902
13,901
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
7,745
6,305
0
1,785
14,573
9,097
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
8,578
6,894
11,321
2,875
7,395
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
ppp737
Terminus
26,273
22,273
0
5,907
38,612
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role