Player Matchup
VS
Match Stats

Lighter Cannonballs
Weapon
Increase your Reload Speed by 14%.
Level 2

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4

Determination
Armor
Increase your Healing received from other players by 30% while at or below 50% Health.
Level 5

Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.
Level 3

Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Encouragement
Armor
Reduce your active Cooldowns by 4s after getting an Elimination.
Level 4

Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 1.25s.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Scamper
Pounce
Increase your Movement Speed by 50% for 3s after using Pounce.
Level 5

Fight or Flight
Nine Lives
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Level 3

Savagery
Pounce
Heal for 70 after using Pounce.
Level 1

Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1

Shred
Pounce
Reduce the Cooldown of Pounce by 2.5s.
Level 5

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2

Revenant
Armor
Increase your maximum Health by 200.
Level 4

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3

Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4

Level 1

Bloodthirst
Armor
Gain 4% Lifesteal.
Level 1

Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2

Hold the Line!
Battle Shout
Heal for an additional 240 after activating Battle Shout.
Level 3

Shield Wall
Bulwark
Increase the Health of your Bulwark by 800.
Level 4

Platemail
Armor
Increase your maximum Health by 750.
Level 5

Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

Well-Oiled
Weapon
Increase your Reload Speed by 20%.
Level 4

Fortitude
In Pursuit
Heal for 50 for each shot hit while using In Pursuit.
Level 2

Juke Boots
Armor
Increase your maximum Health by 50.
Level 1

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Level 5

Warrants Out
Combat Slide
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Level 3

Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5

Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2

Survivalist
Armor
Increase your maximum Health by 100.
Level 2

Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1

Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3

Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4

Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2

Induction
Recharge
Generate 6 Ammo after activating Recharge.
Level 3

Glyph of Health
Armor
Increase your maximum Health by 450.
Level 3

Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1

Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Level 2

Revenant
Armor
Increase your maximum Health by 150.
Level 3

Spirit Leech
Restore Soul
Regenerate 8 Ammo every 0.5s while channeling Restore Soul.
Level 4

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 3 Ammo.
Level 3

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.