Player Matchup

Lillith
Lillith
AdkinsGoetia
Lillith
Level 651
Champion Stats
57W - 57L
1,530 SR
Queue Stats
1,726W - 1,721L
1,532 Elo+
Solo
Betty la Bomba
Betty la Bomba
Lokan91
Betty la Bomba
Level 52
Champion Stats
11W - 8L
1,520 SR
Queue Stats
80W - 88L
1,430 Elo+
Solo
Terminus
Terminus
ManuEmpire14
Terminus
Level 331
Champion Stats
14W - 7L
1,787 SR
Queue Stats
847W - 835L
1,583 Elo+
Solo
Androxus
Androxus
kayn26
Androxus
Level 92
Champion Stats
26W - 20L
1,544 SR
Queue Stats
144W - 120L
1,506 Elo+
Solo
Saati
Saati
mont1a1
Saati
Level 36
Champion Stats
12W - 10L
1,593 SR
Queue Stats
47W - 48L
1,483 Elo+
Solo
Team Averages
Level 232
1,595 SR
1,507 Elo+

VS

Team Averages
Level 327
1,462 SR
1,494 Elo+
Bomb King
Bomb King
AlvesNk
Bomb King
Level 7
Champion Stats
0W - 2L
1,332 SR
Queue Stats
1W - 4L
1,402 Elo+
Party 1
Yagorath
Yagorath
Fercholobo
Yagorath
Level 999
Champion Stats
426W - 314L
1,713 SR
Queue Stats
2,185W - 2,189L
1,617 Elo+
Solo
Vora
Vora
HydeC4tx1
Vora
Level 288
Champion Stats
88W - 110L
1,481 SR
Queue Stats
1,338W - 1,368L
1,475 Elo+
Solo
Ying
Ying
MistySheez
Ying
Level 8
Champion Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,402 Elo+
Party 1
Koga
Koga
antarito
Koga
Level 331
Champion Stats
15W - 20L
1,283 SR
Queue Stats
1,142W - 1,113L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
AdkinsGoetia
Lillith
59
4 / 2 / 27
2,959
296
23,013
19,873
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Betty la Bomba
Lokan91
Betty la Bomba
38
2 / 5 / 8
1,360
136
19,375
28,485
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

Level 1

Terminus
ManuEmpire14
Terminus
59
15 / 2 / 8
2,689
269
39,565
63,835
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Androxus
kayn26
Androxus
38
11 / 5 / 8
2,439
244
41,630
23,488
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Saati
mont1a1
Saati
20
14 / 2 / 12
2,883
288
65,866
18,937
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
AlvesNk
Bomb King
4
3 / 9 / 2
1,898
190
22,859
30,344
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Yagorath
Fercholobo
Yagorath
60
3 / 8 / 3
2,427
243
26,738
66,133
24,090
The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Spreading Domain

Spreading Domain

Hardening

Heal for 100 if you do not cancel Hardening before it ends.

Level 1

Collateral Damage

Collateral Damage

Form Swap

Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 3.2s after activating Hardening.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Vora
45
4 / 8 / 2
1,966
197
34,694
27,329
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

3
1 / 10 / 8
1,993
199
25,893
32,457
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Koga
40
5 / 11 / 1
2,197
220
44,434
33,186
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 34s
Objective Time
2m 0s
109
Kill Participation
32
46
Kills
16
16
Deaths
46
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lillith
AdkinsGoetia
Lillith
4
2
27
8.75
L
Bomb King
AlvesNk
Bomb King
3
9
2
0.44
L
Yagorath
Fercholobo
Yagorath
3
8
3
0.56
L
Vora
4
8
2
0.63
W
Betty la Bomba
Lokan91
Betty la Bomba
2
5
8
1.2
W
Terminus
ManuEmpire14
Terminus
15
2
8
9.5
L
1
10
8
0.5
L
Koga
5
11
1
0.5
W
Androxus
kayn26
Androxus
11
5
8
3
W
Saati
mont1a1
Saati
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,449
Damage
154,618
154,618
Taken
189,449
0
Shielding
24,090
99,677
Healing
53,596
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
AdkinsGoetia
Lillith
23,013
17,875
76,714
1,004
19,873
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Bomb King
AlvesNk
Bomb King
22,859
19,004
66
2,156
30,344
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Yagorath
Fercholobo
Yagorath
26,738
4,929
308
11,981
66,133
24,090

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
34,694
22,368
455
9,160
27,329
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Betty la Bomba
Lokan91
Betty la Bomba
19,375
10,456
0
2,380
28,485
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Terminus
ManuEmpire14
Terminus
39,565
31,398
0
10,000
63,835
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,893
14,960
18,854
7,432
32,457
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
44,434
36,027
0
3,184
33,186
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Androxus
kayn26
Androxus
41,630
35,463
2,027
5,436
23,488
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Saati
mont1a1
Saati
65,866
59,645
0
2,116
18,937
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role