Player Matchup

Ying
Ying
CapacityCat3967
Ying
Level 999
Champion Stats
2W - 3L
1,519 SR
Queue Stats
1,384W - 931L
1,643 Elo+
Party 1
Koga
Koga
ShotzEv0
Koga
Level 563
Champion Stats
246W - 116L
1,615 SR
Queue Stats
1,426W - 1,021L
1,597 Elo+
Party 1
Jenos
Jenos
Slusho420
Jenos
Level 106
Champion Stats
206W - 156L
1,588 SR
Queue Stats
379W - 286L
1,543 Elo+
Party 1
Fernando
Fernando
Smackin Wolf
Fernando
Level 139
Champion Stats
72W - 63L
1,559 SR
Queue Stats
211W - 199L
1,489 Elo+
Party 1
Skye
Skye
Warm sSassy
Skye
Level 622
Champion Stats
47W - 32L
1,705 SR
Queue Stats
1,229W - 1,049L
1,607 Elo+
Party 1
Team Averages
Level 486
1,597 SR
1,576 Elo+

VS

Team Averages
Level 436
1,628 SR
1,608 Elo+
Barik
Barik
Dullahango
Barik
Level 937
Champion Stats
33W - 44L
1,692 SR
Queue Stats
882W - 868L
1,594 Elo+
Solo
VII
VII
ExclusiveDLC
VII
Level 622
Champion Stats
38W - 34L
1,643 SR
Queue Stats
836W - 849L
1,591 Elo+
Solo
Pip
Pip
FadnIlMas
Pip
Level 111
Champion Stats
7W - 9L
1,506 SR
Queue Stats
121W - 121L
1,619 Elo+
Solo
Sha Lin
Sha Lin
Iamsteve132
Sha Lin
Level 329
Champion Stats
112W - 91L
1,673 SR
Queue Stats
515W - 477L
1,621 Elo+
Solo
Mal'Damba
Mal'Damba
Setheroni
Mal'Damba
Level 179
Champion Stats
33W - 26L
1,625 SR
Queue Stats
516W - 483L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
9 / 1 / 14
2,548
255
55,694
29,344
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Koga
60
7 / 6 / 11
2,270
227
27,464
31,464
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Level 1

Jenos
Slusho420
Jenos
30
3 / 1 / 20
2,728
273
16,886
16,631
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
Smackin Wolf
Fernando
24
3 / 2 / 4
2,761
276
22,732
78,449
79,453
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
17 / 5 / 9
2,954
295
53,131
36,050
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
59
5 / 6 / 5
2,331
233
51,234
59,528
31,878
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
3 / 10 / 6
1,869
187
45,042
28,566
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

55
3 / 4 / 4
1,852
185
32,976
25,976
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Sha Lin
Iamsteve132
Sha Lin
31
4 / 10 / 2
1,883
188
39,174
29,040
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Grounded

Grounded

Rapid Shot

Regenerate 240 Health every 1s during while using Rapid Shot.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Mal'Damba
Setheroni
Mal'Damba
58
0 / 9 / 7
1,840
184
23,512
32,797
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 36s
Objective Time
3m 56s
97
Kill Participation
39
39
Kills
15
15
Deaths
39
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
1
14
16
L
Barik
5
6
5
1.25
L
3
10
6
0.6
L
3
4
4
1.25
L
Sha Lin
Iamsteve132
Sha Lin
4
10
2
0.5
L
Mal'Damba
Setheroni
Mal'Damba
0
9
7
0.39
W
Koga
7
6
11
2.08
W
Jenos
Slusho420
Jenos
3
1
20
13
W
Fernando
Smackin Wolf
Fernando
3
2
4
2.5
W
17
5
9
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,907
Damage
191,938
191,938
Taken
175,907
79,453
Shielding
31,878
144,255
Healing
79,706
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
55,694
40,194
23,808
10,250
29,344
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
51,234
51,014
0
19,519
59,528
31,878
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
45,042
42,242
0
1,361
28,566
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
32,976
31,150
6,266
11,337
25,976
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Sha Lin
Iamsteve132
Sha Lin
39,174
33,237
0
4,503
29,040
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
Setheroni
Mal'Damba
23,512
13,673
27,686
9,034
32,797
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
27,464
26,712
0
2,657
31,464
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Slusho420
Jenos
16,886
8,403
79,081
11,993
16,631
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
Smackin Wolf
Fernando
22,732
15,456
0
3,168
78,449
79,453
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
53,131
35,183
0
13,298
36,050
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role