Player Matchup

Rei
Rei
Gold II
Amöre
Rei
Gold II
Level 999
Champion Stats
7W - 5L
1,492 SR
Queue Stats
418W - 385L
1,566 Elo+
Party 2
Inara
Inara
Gold III
GodAxel
Inara
Gold III
Level 763
Champion Stats
5W - 6L
1,596 SR
Queue Stats
45W - 40L
1,551 Elo+
Party 3
Khan
Khan
Platinum IV
MiroslavARG
Khan
Platinum IV
Level 954
Champion Stats
9W - 10L
1,571 SR
Queue Stats
152W - 133L
1,530 Elo+
Party 2
Saati
Saati
Gold II
damnker
Saati
Gold II
Level 672
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,639 Elo+
Solo
Betty la Bomba
Betty la Bomba
Platinum III
りゅうの
Betty la Bomba
Platinum III
Level 999
Champion Stats
17W - 18L
1,545 SR
Queue Stats
179W - 164L
1,562 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 877
1,541 SR
1,570 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 726
1,516 SR
1,591 Elo+
Barik
Barik
Gold IV
Erick18_Saul8_
Barik
Gold IV
Level 999
Champion Stats
10W - 14L
1,593 SR
Queue Stats
594W - 551L
1,549 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum III
Leejaegon
Mal'Damba
Platinum III
Level 334
Champion Stats
0W - 3L
1,238 SR
Queue Stats
15W - 6L
1,731 Elo+
Party 1
Jenos
Jenos
Gold I
ViNiShøW
Jenos
Gold I
Level 301
Champion Stats
10W - 9L
1,687 SR
Queue Stats
135W - 106L
1,574 Elo+
Party 1
Vora
Vora
Diamond V
b44PM
Vora
Diamond V
Level 999
Champion Stats
23W - 33L
1,587 SR
Queue Stats
1,178W - 1,129L
1,557 Elo+
Solo
Atlas
Atlas
Platinum I
felipepitoko
Atlas
Platinum I
Level 999
Champion Stats
2W - 3L
1,472 SR
Queue Stats
1,714W - 1,656L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Amöre
Rei
58
8 / 3 / 22
3,479
348
28,720
22,764
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
GodAxel
Inara
55
5 / 2 / 15
3,071
307
53,164
64,598
6,281
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
6 / 2 / 15
3,065
307
43,979
62,728
22,526
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
damnker
Saati
54
11 / 3 / 14
3,083
308
86,490
37,259
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Betty la Bomba
りゅうの
Betty la Bomba
59
9 / 1 / 15
2,930
293
79,379
21,017
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 120%.

Level 3

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Level 1

Bans
WilloImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
DrogozBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 6 / 4
2,421
242
43,012
62,202
93,208
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Mal'Damba
Leejaegon
Mal'Damba
48
0 / 9 / 3
957
96
44,053
50,278
3,600
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 300-health Shield for 3s after Slither ends.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Jenos
ViNiShøW
Jenos
55
2 / 4 / 6
2,906
291
23,813
32,493
0
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 8 Ammo every 1s while Stellar Wind is active.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
b44PM
Vora
60
5 / 11 / 2
2,181
218
58,531
52,553
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Level 1

59
2 / 9 / 2
1,761
176
38,957
94,206
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 27s
Objective Time
3m 55s
120
Kill Participation
28
39
Kills
11
11
Deaths
39
81
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rei
Amöre
Rei
8
3
22
6.33
L
2
6
4
0.67
W
Inara
GodAxel
Inara
5
2
15
6.25
L
Mal'Damba
Leejaegon
Mal'Damba
0
9
3
0.17
W
6
2
15
6.75
L
Jenos
ViNiShøW
Jenos
2
4
6
1.25
L
Vora
b44PM
Vora
5
11
2
0.55
W
Saati
damnker
Saati
11
3
14
6
L
2
9
2
0.33
W
Betty la Bomba
りゅうの
Betty la Bomba
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,732
Damage
208,366
208,366
Taken
291,732
28,807
Shielding
96,808
172,538
Healing
151,824
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Rei
Amöre
Rei
28,720
27,022
119,999
14,521
22,764
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
43,012
43,012
0
9,136
62,202
93,208
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
GodAxel
Inara
53,164
48,748
0
4,898
64,598
6,281
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
Leejaegon
Mal'Damba
44,053
23,839
7,509
5,690
50,278
3,600

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
43,979
38,331
12,156
18,581
62,728
22,526
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
ViNiShøW
Jenos
23,813
20,483
99,487
21,646
32,493
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
b44PM
Vora
58,531
41,146
0
8,237
52,553
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
damnker
Saati
86,490
71,100
0
540
37,259
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
38,957
38,957
0
119
94,206
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Betty la Bomba
りゅうの
Betty la Bomba
79,379
43,930
0
1,843
21,017
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role