Player Matchup

Atlas
Atlas
Diamond V
Douglaseve
Atlas
Diamond V
Level 999
Champion Stats
25W - 42L
1,635 SR
Queue Stats
602W - 589L
1,585 Elo+
Party 4
Zhin
Zhin
Platinum I
Gurumo
Zhin
Platinum I
Level 999
Champion Stats
31W - 19L
1,656 SR
Queue Stats
108W - 100L
1,565 Elo+
Solo
Ying
Ying
Diamond V
MaxArwen
Ying
Diamond V
Level 999
Champion Stats
763W - 602L
1,588 SR
Queue Stats
965W - 901L
1,675 Elo+
Party 4
Viktor
Viktor
Platinum IV
TrappyTheJackal
Viktor
Platinum IV
Level 201
Champion Stats
5W - 11L
1,482 SR
Queue Stats
313W - 281L
1,525 Elo+
Party 3
Inara
Inara
Gold I
TrappyTheLizard
Inara
Gold I
Level 207
Champion Stats
8W - 8L
1,650 SR
Queue Stats
270W - 226L
1,554 Elo+
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 681
1,602 SR
1,581 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 732
1,550 SR
1,583 Elo+
Evie
Evie
Diamond IV
Gaboaguadeuwu
Evie
Diamond IV
Level 735
Champion Stats
188W - 166L
1,605 SR
Queue Stats
840W - 811L
1,622 Elo+
Party 1
Fernando
Fernando
Platinum I
LazyPiz
Fernando
Platinum I
Level 131
Champion Stats
1W - 3L
1,258 SR
Queue Stats
27W - 19L
1,550 Elo+
Solo
Jenos
Jenos
Platinum III
Noxana
Jenos
Platinum III
Level 999
Champion Stats
68W - 68L
1,588 SR
Queue Stats
1,532W - 1,491L
1,547 Elo+
Party 2
Makoa
Makoa
Platinum II
TheCortexiphan
Makoa
Platinum II
Level 798
Champion Stats
10W - 9L
1,637 SR
Queue Stats
336W - 295L
1,573 Elo+
Party 2
Saati
Saati
Diamond V
Záikó
Saati
Diamond V
Level 999
Champion Stats
38W - 40L
1,659 SR
Queue Stats
1,014W - 987L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
60
13 / 8 / 16
4,461
223
100,474
174,266
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Zhin
Gurumo
Zhin
58
10 / 16 / 18
3,725
186
94,508
91,505
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Ying
59
8 / 3 / 29
4,905
245
36,976
30,512
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
23 / 7 / 25
5,058
253
188,082
43,141
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

58
10 / 4 / 21
3,786
189
82,787
102,116
19,898
Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KinessaKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
StrixSha Lin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 16 / 19
4,119
206
92,015
82,026
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 50% for 2s after using Blink.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
LazyPiz
Fernando
45
1 / 16 / 3
4,021
201
31,308
106,007
158,460
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
Noxana
Jenos
59
4 / 8 / 25
5,235
262
28,601
41,141
16,934
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
9 / 11 / 12
5,295
265
93,072
181,116
134,186
Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Saati
Záikó
Saati
60
22 / 13 / 11
7,374
369
196,544
92,537
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 53s
Objective Time
9m 23s
173
Kill Participation
108
64
Kills
38
38
Deaths
64
109
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Atlas
13
8
16
2.63
W
2
16
19
0.72
L
Zhin
Gurumo
Zhin
10
16
18
1.19
W
Fernando
LazyPiz
Fernando
1
16
3
0.16
L
Ying
8
3
29
7.5
W
Jenos
Noxana
Jenos
4
8
25
2.06
W
9
11
12
1.36
L
23
7
25
5.07
L
10
4
21
5.13
W
Saati
Záikó
Saati
22
13
11
2.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

502,827
Damage
441,540
441,540
Taken
502,827
19,898
Shielding
309,580
265,610
Healing
262,765
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
100,474
100,474
0
0
174,266
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
92,015
91,255
0
15,885
82,026
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Zhin
Gurumo
Zhin
94,508
68,708
816
20,879
91,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
LazyPiz
Fernando
31,308
19,858
0
11,708
106,007
158,460
L
Ying
36,976
36,976
211,991
23,760
30,512
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Noxana
Jenos
28,601
15,198
205,021
21,163
41,141
16,934
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
93,072
88,732
0
6,727
181,116
134,186
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
188,082
117,875
0
3,410
43,141
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

L
82,787
71,831
0
4,754
102,116
19,898
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
Záikó
Saati
196,544
162,533
0
2,261
92,537
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role