Player Matchup

Ash
Ash
Platinum III
DangyDJ
Ash
Platinum III
Level 999
Champion Stats
55W - 38L
1,602 SR
Queue Stats
269W - 252L
1,598 Elo+
Solo
Platinum II
Narupaut
Unknown
Platinum II
Level 999
Champion Stats
6W - 17L
1,389 SR
Queue Stats
1,271W - 1,235L
1,514 Elo+
Solo
Barik
Barik
Gold I
Punisher_Girl_16
Barik
Gold I
Level 368
Champion Stats
12W - 15L
1,542 SR
Queue Stats
160W - 161L
1,504 Elo+
Solo
Vora
Vora
Silver II
RedTiberius
Vora
Silver II
Level 280
Champion Stats
1W - 1L
1,417 SR
Queue Stats
17W - 17L
1,495 Elo+
Solo
Jenos
Jenos
Platinum III
SеrgoViskoni
Jenos
Platinum III
Level 126
Champion Stats
23W - 13L
1,643 SR
Queue Stats
353W - 312L
1,610 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 554
1,519 SR
1,544 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 684
1,638 SR
1,543 Elo+
Zhin
Zhin
Platinum V
ALXDelRey
Zhin
Platinum V
Level 716
Champion Stats
35W - 26L
1,676 SR
Queue Stats
446W - 453L
1,500 Elo+
Solo
Atlas
Atlas
Platinum III
Kubulus222
Atlas
Platinum III
Level 672
Champion Stats
4W - 3L
1,570 SR
Queue Stats
536W - 479L
1,592 Elo+
Party 1
Fernando
Fernando
Gold I
Ondrao
Fernando
Gold I
Level 843
Champion Stats
148W - 118L
1,686 SR
Queue Stats
703W - 633L
1,536 Elo+
Party 1
Seris
Seris
Gold II
brinaroodi
Seris
Gold II
Level 341
Champion Stats
191W - 233L
1,550 SR
Queue Stats
1,200W - 1,212L
1,529 Elo+
Solo
Imani
Imani
Platinum IV
obibaster
Imani
Platinum IV
Level 849
Champion Stats
87W - 48L
1,707 SR
Queue Stats
652W - 631L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
60
12 / 6 / 16
3,996
266
99,277
118,709
55,082
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Level 1

Narupaut
Unknown
59
16 / 7 / 16
4,252
283
135,560
72,160
0

Level 4

Level 3

Level 1

Level 2

Level 5

Level 1

54
9 / 6 / 14
4,130
275
69,143
100,007
76,471
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
14 / 15 / 9
3,393
226
75,247
62,503
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Level 1

36
4 / 9 / 36
4,446
296
41,796
31,025
11,071
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
KhanAndroxus
Team 1 Score

4

VS

Team 2 Score

2

Bans
MakoaEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
10 / 18 / 8
2,934
196
76,380
57,386
0
Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Atlas
56
5 / 10 / 9
2,847
190
49,163
124,187
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
Ondrao
Fernando
55
3 / 10 / 13
4,170
278
70,827
144,672
206,936
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
29
5 / 10 / 14
3,511
234
29,649
41,403
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Imani
obibaster
Imani
59
18 / 7 / 9
4,234
282
158,385
53,375
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 59s
Objective Time
6m 27s
146
Kill Participation
94
55
Kills
41
43
Deaths
55
91
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zhin
10
18
8
0.78
W
Ash
12
6
16
3.33
L
Atlas
5
10
9
0.95
W
Narupaut
Unknown
16
7
16
3.43
L
Fernando
Ondrao
Fernando
3
10
13
0.95
W
9
6
14
2.67
W
14
15
9
1.23
W
4
9
36
2.44
L
Seris
5
10
14
1.2
L
Imani
obibaster
Imani
18
7
9
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

421,023
Damage
384,404
384,404
Taken
421,023
142,624
Shielding
206,936
253,640
Healing
205,741
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Zhin
76,380
64,323
887
7,019
57,386
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Ash
99,277
82,365
0
10,348
118,709
55,082
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Atlas
49,163
49,163
0
3,904
124,187
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Narupaut
Unknown
135,560
102,389
0
8,442
72,160
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Ondrao
Fernando
70,827
44,687
0
14,725
144,672
206,936
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
69,143
69,143
0
17,582
100,007
76,471
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

W
75,247
42,098
3,055
16,977
62,503
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
41,796
32,166
186,777
10,459
31,025
11,071
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Seris
29,649
22,207
161,290
14,976
41,403
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Imani
obibaster
Imani
158,385
138,622
0
2,940
53,375
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role