Player Matchup

Skye
Skye
Silver III
DJPAULO511
Skye
Silver III
Level 277
Champion Stats
48W - 69L
1,471 SR
Queue Stats
536W - 527L
1,422 Elo+
Party 1
Inara
Inara
Silver II
InfiniteLynx146
Inara
Silver II
Level 454
Champion Stats
67W - 69L
1,608 SR
Queue Stats
258W - 266L
1,441 Elo+
Party 1
Corvus
Corvus
Platinum V
Nanoniko
Corvus
Platinum V
Level 339
Champion Stats
105W - 102L
1,607 SR
Queue Stats
696W - 688L
1,574 Elo+
Solo
Torvald
Torvald
Gold II
iRegs
Torvald
Gold II
Level 904
Champion Stats
304W - 232L
1,548 SR
Queue Stats
1,571W - 1,534L
1,466 Elo+
Solo
Octavia
Octavia
Platinum IV
theslimshaddy
Octavia
Platinum IV
Level 436
Champion Stats
1W - 2L
1,668 SR
Queue Stats
200W - 188L
1,497 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 482
1,580 SR
1,480 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 497
1,607 SR
1,482 Elo+
Rei
Rei
Gold IV
DaisiesLR
Rei
Gold IV
Level 364
Champion Stats
221W - 166L
1,595 SR
Queue Stats
387W - 412L
1,454 Elo+
Solo
Barik
Barik
Gold V
IIIIKAMIKAZEIIII
Barik
Gold V
Level 999
Champion Stats
62W - 56L
1,651 SR
Queue Stats
1,212W - 1,244L
1,430 Elo+
Solo
Betty la Bomba
Betty la Bomba
Gold II
Javelin148
Betty la Bomba
Gold II
Level 166
Champion Stats
134W - 141L
1,615 SR
Queue Stats
369W - 356L
1,492 Elo+
Solo
Jenos
Jenos
Gold IV
SoHVanish-
Jenos
Gold IV
Level 398
Champion Stats
1W - 4L
1,547 SR
Queue Stats
146W - 154L
1,452 Elo+
Solo
Platinum IV
Sugarrrrrr
Unknown
Platinum IV
Level 558
Champion Stats
173W - 125L
1,626 SR
Queue Stats
1,071W - 988L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
9 / 13 / 2
2,755
230
51,524
48,395
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

57
3 / 10 / 6
3,207
267
40,149
90,833
14,876
Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Corvus
Nanoniko
Corvus
59
2 / 9 / 8
3,342
279
18,248
32,438
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Torvald
iRegs
Torvald
57
4 / 6 / 7
2,566
214
48,531
46,878
90,526
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Octavia
59
4 / 10 / 7
1,352
113
61,497
46,106
24,150
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Bans
TerminusMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
18 / 4 / 16
3,490
291
54,839
54,569
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
2 / 3 / 24
3,399
283
45,976
51,018
65,222
Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Betty la Bomba
Javelin148
Betty la Bomba
31
6 / 9 / 15
2,885
240
65,473
42,643
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 6%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Level 1

Jenos
60
7 / 0 / 28
3,250
271
26,736
36,498
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Sugarrrrrr
Unknown
57
15 / 6 / 9
3,116
260
71,626
35,221
0

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 40s
Objective Time
6m 25s
52
Kill Participation
140
22
Kills
48
48
Deaths
22
30
Assists
92
Player
Kills
Deaths
Assists
KDA
L
9
13
2
0.77
W
18
4
16
6.5
W
2
3
24
4.67
L
3
10
6
0.6
W
Betty la Bomba
Javelin148
Betty la Bomba
6
9
15
1.5
L
Corvus
Nanoniko
Corvus
2
9
8
0.67
W
Jenos
7
0
28
21
W
Sugarrrrrr
Unknown
15
6
9
3.25
L
Torvald
iRegs
Torvald
4
6
7
1.25
L
Octavia
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,949
Damage
264,650
264,650
Taken
219,949
129,552
Shielding
65,222
112,889
Healing
161,681
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
51,524
38,972
0
5,769
48,395
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
54,839
43,502
52,370
24,805
54,569
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
45,976
45,976
0
2,918
51,018
65,222
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
40,149
28,389
0
1,111
90,833
14,876

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Betty la Bomba
Javelin148
Betty la Bomba
65,473
42,527
0
143
42,643
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Corvus
Nanoniko
Corvus
18,248
14,225
85,295
11,760
32,438
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
26,736
20,519
55,866
23,141
36,498
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Sugarrrrrr
Unknown
71,626
65,550
0
2,438
35,221
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Torvald
iRegs
Torvald
48,531
44,318
0
1,673
46,878
90,526
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Octavia
61,497
47,007
2,553
4,728
46,106
24,150
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role