Player Matchup

Octavia
Octavia
 
Octavia
Level 105
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Androxus
Androxus
AstreNewGame
Androxus
Level 99
Champion Stats
93W - 100L
1,563 SR
Queue Stats
229W - 222L
1,573 Elo+
Solo
Vora
Vora
Overdosebk
Vora
Level 484
Champion Stats
33W - 32L
1,563 SR
Queue Stats
228W - 228L
1,567 Elo+
Solo
Fernando
Fernando
culomaster
Fernando
Level 192
Champion Stats
5W - 3L
1,451 SR
Queue Stats
210W - 191L
1,581 Elo+
Solo
Jenos
Jenos
zMelancholic
Jenos
Level 999
Champion Stats
613W - 529L
1,801 SR
Queue Stats
1,363W - 1,355L
1,641 Elo+
Solo
Team Averages
Level 376
1,575 SR
1,572 Elo+

VS

Team Averages
Level 688
1,568 SR
1,611 Elo+
Jenos
Jenos
Carambella
Jenos
Level 332
Champion Stats
57W - 41L
1,646 SR
Queue Stats
1,023W - 954L
1,670 Elo+
Solo
Khan
Khan
DARKCRITS
Khan
Level 110
Champion Stats
44W - 46L
1,529 SR
Queue Stats
103W - 104L
1,546 Elo+
Solo
Kinessa
Kinessa
Hsavio
Kinessa
Level 999
Champion Stats
34W - 45L
1,542 SR
Queue Stats
526W - 535L
1,632 Elo+
Solo
Corvus
Corvus
PAP4L3GUAS
Corvus
Level 999
Champion Stats
15W - 15L
1,567 SR
Queue Stats
1,004W - 990L
1,617 Elo+
Solo
Koga
Koga
W7M-barmen
Koga
Level 999
Champion Stats
60W - 57L
1,555 SR
Queue Stats
864W - 885L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
 
Octavia
45
14 / 2 / 7
2,751
393
75,891
15,567
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Androxus
AstreNewGame
Androxus
24
10 / 2 / 10
2,445
349
41,872
21,128
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

54
5 / 4 / 9
2,093
299
33,603
34,849
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 32% of its base value.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
culomaster
Fernando
58
1 / 4 / 7
2,264
323
14,614
41,233
14,375
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
5 / 1 / 21
3,362
480
20,524
9,494
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
60
2 / 3 / 8
1,569
224
17,273
14,072
3,960
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Khan
41
3 / 5 / 5
1,522
217
26,249
68,828
35,324
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Kinessa
Hsavio
Kinessa
57
3 / 8 / 2
865
124
25,236
26,244
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Corvus
PAP4L3GUAS
Corvus
59
2 / 9 / 7
1,340
191
20,137
30,171
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

58
3 / 10 / 5
912
130
33,376
47,189
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 2s
Objective Time
33s
89
Kill Participation
40
35
Kills
13
13
Deaths
35
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Octavia
 
Octavia
14
2
7
8.75
W
Androxus
AstreNewGame
Androxus
10
2
10
7.5
L
Jenos
2
3
8
2
L
Khan
3
5
5
1.1
L
Kinessa
Hsavio
Kinessa
3
8
2
0.5
W
5
4
9
2.38
L
Corvus
PAP4L3GUAS
Corvus
2
9
7
0.61
L
3
10
5
0.55
W
Fernando
culomaster
Fernando
1
4
7
1.13
W
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,504
Damage
122,271
122,271
Taken
186,504
14,375
Shielding
39,284
77,174
Healing
91,417
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
 
Octavia
75,891
69,805
600
1,536
15,567
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Androxus
AstreNewGame
Androxus
41,872
32,594
0
2,152
21,128
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
17,273
13,654
54,445
4,094
14,072
3,960
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Khan
26,249
22,650
2,363
9,127
68,828
35,324
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kinessa
Hsavio
Kinessa
25,236
19,542
0
529
26,244
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
33,603
22,423
0
4,797
34,849
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Corvus
PAP4L3GUAS
Corvus
20,137
10,007
16,552
3,801
30,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
33,376
18,447
0
506
47,189
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
culomaster
Fernando
14,614
10,143
0
449
41,233
14,375
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
20,524
13,407
60,644
6,996
9,494
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role