Player Matchup

Jenos
Jenos
DàrkGrim
Jenos
Level 999
Champion Stats
2W - 3L
1,739 SR
Queue Stats
201W - 96L
1,843 Elo+
Party 2
Azaan
Azaan
Szenvedö
Azaan
Level 999
Champion Stats
63W - 17L
1,864 SR
Queue Stats
1,375W - 311L
2,021 Elo+
Party 2
Vatu
Vatu
Sùrgeøn
Vatu
Level 999
Champion Stats
56W - 17L
1,943 SR
Queue Stats
148W - 89L
1,804 Elo+
Party 2
Fernando
Fernando
palorand375
Fernando
Level 999
Champion Stats
939W - 277L
2,053 SR
Queue Stats
1,183W - 321L
2,047 Elo+
Party 2
Corvus
Corvus
søbolisha
Corvus
Level 122
Champion Stats
4W - 0L
1,918 SR
Queue Stats
80W - 12L
1,968 Elo+
Party 2
Team Averages
Level 824
1,903 SR
1,937 Elo+

VS

Team Averages
Level 536
1,720 SR
1,735 Elo+
Mal'Damba
Mal'Damba
Cya400Crystals
Mal'Damba
Level 644
Champion Stats
113W - 136L
1,655 SR
Queue Stats
590W - 572L
1,746 Elo+
Party 1
Makoa
Makoa
Grandal9
Makoa
Level 181
Champion Stats
64W - 62L
1,615 SR
Queue Stats
500W - 446L
1,660 Elo+
Party 1
Kinessa
Kinessa
SâVâgéシ
Kinessa
Level 651
Champion Stats
150W - 84L
1,836 SR
Queue Stats
1,901W - 1,110L
1,834 Elo+
Party 1
Atlas
Atlas
bruhangel
Atlas
Level 999
Champion Stats
25W - 12L
1,731 SR
Queue Stats
1,111W - 986L
1,674 Elo+
Solo
Vatu
Vatu
dragãnov
Vatu
Level 207
Champion Stats
3W - 1L
1,763 SR
Queue Stats
28W - 16L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
DàrkGrim
Jenos
58
3 / 4 / 18
2,748
305
52,544
39,219
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Azaan
Szenvedö
Azaan
59
11 / 2 / 9
2,569
285
61,755
64,374
4,375
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Vatu
58
17 / 4 / 9
2,976
331
64,472
37,408
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
palorand375
Fernando
59
2 / 1 / 12
2,621
291
42,263
50,057
29,264
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
søbolisha
Corvus
45
3 / 3 / 21
2,858
318
29,498
15,025
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Cya400Crystals
Mal'Damba
59
0 / 7 / 8
1,906
212
12,151
31,306
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 25% while in your Gourd .

Level 5

Level 1

Makoa
Grandal9
Makoa
54
1 / 7 / 6
1,921
213
42,431
88,455
31,018
Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Kinessa
SâVâgéシ
Kinessa
59
5 / 5 / 0
1,935
215
64,907
21,162
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Atlas
bruhangel
Atlas
60
2 / 7 / 4
1,725
192
48,739
79,718
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vatu
53
6 / 10 / 2
1,873
208
37,855
29,891
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 25s
Objective Time
1m 17s
105
Kill Participation
34
36
Kills
14
14
Deaths
36
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Cya400Crystals
Mal'Damba
0
7
8
0.57
W
Jenos
DàrkGrim
Jenos
3
4
18
3
L
Makoa
Grandal9
Makoa
1
7
6
0.57
W
Azaan
Szenvedö
Azaan
11
2
9
7.75
L
Kinessa
SâVâgéシ
Kinessa
5
5
0
1
W
Vatu
17
4
9
5.38
L
Atlas
bruhangel
Atlas
2
7
4
0.57
L
Vatu
6
10
2
0.7
W
Fernando
palorand375
Fernando
2
1
12
8
W
Corvus
søbolisha
Corvus
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,532
Damage
206,083
206,083
Taken
250,532
33,639
Shielding
31,018
164,831
Healing
103,874
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Cya400Crystals
Mal'Damba
12,151
4,148
76,868
13,840
31,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Jenos
DàrkGrim
Jenos
52,544
46,147
52,006
11,763
39,219
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Makoa
Grandal9
Makoa
42,431
38,280
0
1,247
88,455
31,018
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Azaan
Szenvedö
Azaan
61,755
50,808
0
19,398
64,374
4,375
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kinessa
SâVâgéシ
Kinessa
64,907
52,174
0
147
21,162
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vatu
64,472
46,798
0
7,387
37,408
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
bruhangel
Atlas
48,739
48,739
0
4,169
79,718
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vatu
37,855
28,020
0
7,603
29,891
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Fernando
palorand375
Fernando
42,263
23,137
0
61
50,057
29,264
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
søbolisha
Corvus
29,498
26,211
73,201
1,015
15,025
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role