Player Matchup

Fernando
Fernando
Gold I
BorysiakPL
Fernando
Gold I
Level 283
Champion Stats
48W - 31L
1,651 SR
Queue Stats
85W - 90L
1,510 Elo+
Solo
Atlas
Atlas
Gold I
Calx12
Atlas
Gold I
Level 72
Champion Stats
23W - 10L
1,769 SR
Queue Stats
123W - 99L
1,634 Elo+
Solo
Jenos
Jenos
Platinum III
IdanyI
Jenos
Platinum III
Level 234
Champion Stats
88W - 73L
1,603 SR
Queue Stats
432W - 457L
1,569 Elo+
Solo
Saati
Saati
Diamond V
Waldulm21
Saati
Diamond V
Level 886
Champion Stats
1W - 3L
1,449 SR
Queue Stats
546W - 507L
1,541 Elo+
Solo
Vora
Vora
Platinum II
zRobi
Vora
Platinum II
Level 978
Champion Stats
23W - 18L
1,629 SR
Queue Stats
443W - 426L
1,610 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 491
1,620 SR
1,573 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 692
1,643 SR
1,576 Elo+
Inara
Inara
Platinum V
EVIL-HUNTER-zero
Inara
Platinum V
Level 681
Champion Stats
124W - 116L
1,724 SR
Queue Stats
807W - 774L
1,562 Elo+
Solo
Zhin
Zhin
Platinum III
MechanikMato
Zhin
Platinum III
Level 999
Champion Stats
26W - 38L
1,560 SR
Queue Stats
1,469W - 1,392L
1,625 Elo+
Solo
Ying
Ying
Platinum IV
SKock076
Ying
Platinum IV
Level 814
Champion Stats
17W - 15L
1,640 SR
Queue Stats
253W - 222L
1,522 Elo+
Solo
Tiberius
Tiberius
Platinum II
Veolizer
Tiberius
Platinum II
Level 827
Champion Stats
98W - 96L
1,662 SR
Queue Stats
179W - 159L
1,629 Elo+
Solo
Barik
Barik
Platinum III
mielutturbat
Barik
Platinum III
Level 141
Champion Stats
17W - 20L
1,628 SR
Queue Stats
172W - 161L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BorysiakPL
Fernando
53
10 / 5 / 17
4,282
306
55,186
122,251
88,672
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
Calx12
Atlas
42
12 / 6 / 21
3,789
271
89,292
120,509
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
IdanyI
Jenos
48
3 / 4 / 35
4,266
305
38,056
35,885
15,200
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
Waldulm21
Saati
60
19 / 7 / 13
3,861
276
92,115
55,266
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
zRobi
Vora
59
11 / 4 / 25
3,535
253
96,869
48,458
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
ImaniAzaan
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 13 / 7
2,860
204
66,734
122,955
19,914
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
7 / 9 / 9
3,250
232
93,249
56,853
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Ying
59
3 / 8 / 12
3,396
243
35,157
39,624
0
Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
Veolizer
Tiberius
57
11 / 12 / 6
3,914
280
129,080
66,353
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

38
3 / 13 / 6
3,298
236
58,149
85,733
80,662
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 36s
Objective Time
8m 32s
166
Kill Participation
66
55
Kills
26
26
Deaths
55
111
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fernando
BorysiakPL
Fernando
10
5
17
3.7
W
Atlas
Calx12
Atlas
12
6
21
3.75
L
2
13
7
0.42
W
Jenos
IdanyI
Jenos
3
4
35
5.13
L
7
9
9
1.28
L
Ying
3
8
12
1.13
L
Tiberius
Veolizer
Tiberius
11
12
6
1.17
W
Saati
Waldulm21
Saati
19
7
13
3.64
L
3
13
6
0.46
W
Vora
zRobi
Vora
11
4
25
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

371,518
Damage
382,369
382,369
Taken
371,518
103,872
Shielding
100,576
263,774
Healing
196,201
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BorysiakPL
Fernando
55,186
42,050
0
8,418
122,251
88,672
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
Calx12
Atlas
89,292
89,292
0
17,761
120,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
66,734
57,420
0
15,311
122,955
19,914
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
IdanyI
Jenos
38,056
28,086
195,706
26,668
35,885
15,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
93,249
66,719
812
2,667
56,853
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
35,157
35,157
133,898
21,912
39,624
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Tiberius
Veolizer
Tiberius
129,080
71,627
0
7,912
66,353
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
Waldulm21
Saati
92,115
77,196
572
1,615
55,266
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

L
58,149
58,149
0
13,689
85,733
80,662
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
zRobi
Vora
96,869
70,060
0
13,034
48,458
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role