Player Matchup

Raum
Raum
ASKHARRR
Raum
Level 183
Champion Stats
2W - 3L
1,517 SR
Queue Stats
437W - 385L
1,522 Elo+
Party 2
Lillith
Lillith
DiabolosSenpai
Lillith
Level 635
Champion Stats
27W - 25L
1,619 SR
Queue Stats
1,839W - 1,816L
1,591 Elo+
Party 2
Pip
Pip
Dkotta
Pip
Level 784
Champion Stats
119W - 88L
1,637 SR
Queue Stats
1,178W - 1,097L
1,672 Elo+
Party 1
Vatu
Vatu
MUNCHl3
Vatu
Level 73
Champion Stats
20W - 20L
1,592 SR
Queue Stats
84W - 109L
1,562 Elo+
Party 1
Betty la Bomba
Betty la Bomba
sh4m
Betty la Bomba
Level 702
Champion Stats
108W - 111L
1,613 SR
Queue Stats
1,925W - 1,813L
1,619 Elo+
Party 1
Team Averages
Level 475
1,596 SR
1,593 Elo+

VS

Team Averages
Level 417
1,644 SR
1,586 Elo+
Moji
Moji
CrystalLLucifer
Moji
Level 178
Champion Stats
18W - 22L
1,566 SR
Queue Stats
102W - 93L
1,585 Elo+
Party 3
Jenos
Jenos
Duckdere
Jenos
Level 999
Champion Stats
69W - 72L
1,596 SR
Queue Stats
605W - 565L
1,618 Elo+
Solo
Fernando
Fernando
Magnuson174
Fernando
Level 217
Champion Stats
10W - 5L
1,699 SR
Queue Stats
104W - 96L
1,578 Elo+
Party 3
Grohk
Grohk
TanJawii
Grohk
Level 317
Champion Stats
102W - 100L
1,626 SR
Queue Stats
1,003W - 982L
1,584 Elo+
Solo
Octavia
Octavia
ch3at3r_FR_455G
Octavia
Level 376
Champion Stats
10W - 4L
1,732 SR
Queue Stats
588W - 583L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
59
0 / 3 / 16
3,673
367
47,374
152,575
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

60
6 / 0 / 13
3,385
339
57,993
36,274
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Pip
Dkotta
Pip
59
19 / 2 / 10
3,103
310
102,769
46,464
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Vatu
MUNCHl3
Vatu
42
8 / 6 / 6
2,471
247
42,940
24,587
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Betty la Bomba
sh4m
Betty la Bomba
59
4 / 4 / 11
2,894
289
84,160
35,527
0
Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 2.5s, stacking up to 3 times. Additional hits refresh the duration.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 6%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
7 / 10 / 3
2,616
262
69,341
71,327
35,381

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

Jenos
Duckdere
Jenos
60
2 / 3 / 8
2,748
275
23,138
13,704
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Magnuson174
Fernando
59
0 / 8 / 4
3,021
302
67,889
124,747
114,164
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grohk
TanJawii
Grohk
29
0 / 8 / 7
2,563
256
51,275
68,080
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

59
6 / 8 / 1
2,290
229
83,784
57,378
23,575
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 35s
Objective Time
6m 53s
93
Kill Participation
38
37
Kills
15
15
Deaths
37
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raum
0
3
16
2.67
L
7
10
3
0.85
W
6
0
13
12.5
W
Pip
Dkotta
Pip
19
2
10
12
L
Jenos
Duckdere
Jenos
2
3
8
2
W
Vatu
MUNCHl3
Vatu
8
6
6
1.83
L
Fernando
Magnuson174
Fernando
0
8
4
0.25
L
Grohk
TanJawii
Grohk
0
8
7
0.44
L
6
8
1
0.81
W
Betty la Bomba
sh4m
Betty la Bomba
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

335,236
Damage
295,427
295,427
Taken
335,236
0
Shielding
173,120
151,033
Healing
222,313
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
47,374
37,631
0
26,639
152,575
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
69,341
68,378
11,109
12,940
71,327
35,381
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
57,993
18,226
92,675
979
36,274
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Pip
Dkotta
Pip
102,769
94,236
720
19,521
46,464
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Jenos
Duckdere
Jenos
23,138
17,128
79,974
5,371
13,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vatu
MUNCHl3
Vatu
42,940
30,068
0
10,499
24,587
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Magnuson174
Fernando
67,889
50,545
0
2,597
124,747
114,164
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grohk
TanJawii
Grohk
51,275
23,732
63,513
29,970
68,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
83,784
68,202
5,999
10,840
57,378
23,575
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Betty la Bomba
sh4m
Betty la Bomba
84,160
38,424
0
0
35,527
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role