Player Matchup

Saati
Saati
Gold II
RIOKUZ
Saati
Gold II
Level 999
Champion Stats
316W - 237L
1,677 SR
Queue Stats
736W - 683L
1,542 Elo+
Solo
Evie
Evie
Qualifying
SaruukoTTV
Evie
Qualifying
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,884 Elo+
Solo
Atlas
Atlas
Platinum II
StarLightDestin
Atlas
Platinum II
Level 999
Champion Stats
28W - 29L
1,658 SR
Queue Stats
1,205W - 1,181L
1,608 Elo+
Solo
Rei
Rei
Gold V
drsmille
Rei
Gold V
Level 463
Champion Stats
34W - 31L
1,598 SR
Queue Stats
85W - 99L
1,465 Elo+
Solo
Makoa
Makoa
Gold II
j1hye
Makoa
Gold II
Level 106
Champion Stats
0W - 1L
1,774 SR
Queue Stats
6W - 6L
1,526 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 521
1,641 SR
1,605 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 321
1,651 SR
1,533 Elo+
Cassie
Cassie
Gold II
KiIIerMonkey
Cassie
Gold II
Level 706
Champion Stats
25W - 36L
1,558 SR
Queue Stats
382W - 375L
1,509 Elo+
Solo
Seris
Seris
Gold I
Punisher_Girl_16
Seris
Gold I
Level 369
Champion Stats
22W - 16L
1,615 SR
Queue Stats
160W - 161L
1,516 Elo+
Solo
Fernando
Fernando
Gold I
UltyMax
Fernando
Gold I
Level 177
Champion Stats
30W - 23L
1,563 SR
Queue Stats
166W - 178L
1,488 Elo+
Party 1
Inara
Inara
Platinum II
duarttguui
Inara
Platinum II
Level 248
Champion Stats
14W - 9L
1,755 SR
Queue Stats
142W - 139L
1,555 Elo+
Party 1
Buck
Buck
Platinum II
marechou43
Buck
Platinum II
Level 103
Champion Stats
11W - 7L
1,764 SR
Queue Stats
73W - 58L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
RIOKUZ
Saati
59
17 / 16 / 12
4,312
270
117,690
53,156
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

33
14 / 15 / 14
3,776
236
90,376
52,009
0
Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

60
10 / 11 / 8
3,688
231
53,027
119,925
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

47
2 / 15 / 24
3,533
221
32,873
55,567
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Makoa
j1hye
Makoa
22
11 / 11 / 15
4,072
255
72,797
116,893
54,019
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
KhanAndroxus
Team 1 Score

2

VS

Team 2 Score

4

Bans
ImaniZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
54
17 / 12 / 16
4,204
263
120,555
71,650
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

54
1 / 9 / 23
3,766
235
16,702
32,028
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Fernando
UltyMax
Fernando
44
13 / 9 / 21
4,227
264
99,804
98,092
103,897
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
51
10 / 8 / 22
3,890
243
76,582
88,078
20,922
Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

46
27 / 16 / 8
4,324
270
83,907
76,915
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 53s
Objective Time
6m 18s
127
Kill Participation
158
54
Kills
68
68
Deaths
54
73
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cassie
17
12
16
2.08
W
1
9
23
1.39
L
Saati
RIOKUZ
Saati
17
16
12
1.44
L
14
15
14
1.4
L
10
11
8
1.27
W
Fernando
UltyMax
Fernando
13
9
21
2.61
L
2
15
24
0.93
W
Inara
10
8
22
2.63
L
Makoa
j1hye
Makoa
11
11
15
1.68
W
27
16
8
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,763
Damage
397,550
397,550
Taken
366,763
54,019
Shielding
124,819
145,994
Healing
191,748
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
120,555
99,619
0
15,812
71,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
16,702
12,362
133,947
10,050
32,028
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
RIOKUZ
Saati
117,690
85,271
0
3,467
53,156
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
90,376
87,820
0
7,350
52,009
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
53,027
53,027
0
4,661
119,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Fernando
UltyMax
Fernando
99,804
60,239
0
7,708
98,092
103,897
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,873
28,408
104,630
21,782
55,567
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Inara
76,582
58,347
0
4,582
88,078
20,922
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Makoa
j1hye
Makoa
72,797
70,684
0
4,104
116,893
54,019
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
83,907
78,159
550
19,099
76,915
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role