Player Matchup

Jenos
Jenos
Diamond V
CrazyOrangeHD
Jenos
Diamond V
Level 792
Champion Stats
11W - 0L
1,997 SR
Queue Stats
268W - 244L
1,556 Elo+
Solo
Barik
Barik
Platinum IV
DeliveryMan
Barik
Platinum IV
Level 132
Champion Stats
4W - 2L
1,839 SR
Queue Stats
61W - 59L
1,550 Elo+
Solo
Inara
Inara
Platinum V
Rystyy
Inara
Platinum V
Level 954
Champion Stats
40W - 30L
1,675 SR
Queue Stats
96W - 74L
1,673 Elo+
Solo
Androxus
Androxus
Diamond IV
sparkR
Androxus
Diamond IV
Level 78
Champion Stats
9W - 2L
1,722 SR
Queue Stats
126W - 48L
1,798 Elo+
Party 1
Cassie
Cassie
Platinum III
vikRollerToGM
Cassie
Platinum III
Level 78
Champion Stats
4W - 0L
1,936 SR
Queue Stats
146W - 108L
1,650 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 407
1,834 SR
1,645 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 519
1,634 SR
1,629 Elo+
Atlas
Atlas
Diamond V
FrancoCP
Atlas
Diamond V
Level 165
Champion Stats
61W - 61L
1,631 SR
Queue Stats
333W - 336L
1,573 Elo+
Solo
Io
Io
Diamond V
Izk0o
Io
Diamond V
Level 455
Champion Stats
8W - 2L
1,681 SR
Queue Stats
79W - 64L
1,688 Elo+
Party 2
Lian
Lian
Diamond V
LexieHere
Lian
Diamond V
Level 999
Champion Stats
60W - 76L
1,636 SR
Queue Stats
1,177W - 1,166L
1,572 Elo+
Solo
Ruckus
Ruckus
Platinum III
Remouraï
Ruckus
Platinum III
Level 555
Champion Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,696 Elo+
Party 2
Buck
Buck
Diamond V
bbbbbbbbaa
Buck
Diamond V
Level 422
Champion Stats
65W - 56L
1,721 SR
Queue Stats
638W - 631L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 2 / 22
2,732
390
14,374
14,040
6,940
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
3 / 2 / 11
2,367
338
26,226
35,916
20,885
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Inara
Rystyy
Inara
60
1 / 2 / 12
1,984
283
27,778
41,389
1,868
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Androxus
sparkR
Androxus
39
12 / 3 / 10
2,583
369
65,038
40,403
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

45
11 / 1 / 15
2,704
386
65,434
18,209
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
FrancoCP
Atlas
41
3 / 6 / 1
1,480
211
21,760
58,241
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Io
56
1 / 4 / 6
1,767
252
19,222
18,197
0
Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Lian
57
3 / 5 / 2
1,565
224
53,380
33,350
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Ruckus
Remouraï
Ruckus
55
0 / 8 / 3
1,227
175
18,825
44,829
19,425
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

52
3 / 7 / 2
1,531
219
36,770
44,233
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
29s
100
Kill Participation
24
30
Kills
10
10
Deaths
30
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
22
7
W
3
2
11
4.25
L
Atlas
FrancoCP
Atlas
3
6
1
0.58
L
Io
1
4
6
1
L
Lian
3
5
2
0.8
L
Ruckus
Remouraï
Ruckus
0
8
3
0.19
W
Inara
Rystyy
Inara
1
2
12
3.5
L
3
7
2
0.57
W
Androxus
sparkR
Androxus
12
3
10
5.67
W
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,850
Damage
149,957
149,957
Taken
198,850
29,693
Shielding
19,425
117,742
Healing
90,289
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
14,374
12,889
84,025
9,518
14,040
6,940
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
26,226
26,226
0
14,527
35,916
20,885
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
FrancoCP
Atlas
21,760
21,760
0
6,676
58,241
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Io
19,222
17,128
66,213
9,401
18,197
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lian
53,380
53,380
0
0
33,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
Remouraï
Ruckus
18,825
10,480
0
1,157
44,829
19,425
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
Rystyy
Inara
27,778
25,616
0
7,657
41,389
1,868
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
36,770
30,321
0
6,842
44,233
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
sparkR
Androxus
65,038
55,018
0
330
40,403
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
65,434
49,439
0
1,685
18,209
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role