Player Matchup

Khan
Khan
Azorrap1200
Khan
Level 117
Champion Stats
86W - 87L
1,527 SR
Queue Stats
208W - 248L
1,434 Elo+
Solo
Vivian
Vivian
KaanXr
Vivian
Level 390
Champion Stats
2W - 1L
1,895 SR
Queue Stats
3W - 1L
1,800 Elo+
Party 1
Saati
Saati
LaZoulette
Saati
Level 63
Champion Stats
3W - 2L
1,803 SR
Queue Stats
15W - 5L
1,850 Elo+
Party 1
Skye
Skye
kiler720
Skye
Level 113
Champion Stats
1W - 4L
1,398 SR
Queue Stats
277W - 260L
1,567 Elo+
Solo
Seris
Seris
lesmarie123
Seris
Level 524
Champion Stats
354W - 307L
1,610 SR
Queue Stats
1,098W - 1,084L
1,467 Elo+
Solo
Team Averages
Level 241
1,647 SR
1,623 Elo+

VS

Team Averages
Level 145
1,560 SR
1,519 Elo+
Maeve
Maeve
Alejdra
Maeve
Level 188
Champion Stats
321W - 275L
1,571 SR
Queue Stats
482W - 483L
1,558 Elo+
Solo
Ying
Ying
Jazz115
Ying
Level 174
Champion Stats
21W - 18L
1,531 SR
Queue Stats
175W - 165L
1,515 Elo+
Solo
Terminus
Terminus
Joseph75
Terminus
Level 313
Champion Stats
23W - 9L
1,621 SR
Queue Stats
127W - 131L
1,547 Elo+
Party 2
Jenos
Jenos
LostYouHave
Jenos
Level 37
Champion Stats
3W - 1L
1,575 SR
Queue Stats
3W - 2L
1,527 Elo+
Solo
Barik
Barik
Monkeyhead43
Barik
Level 14
Champion Stats
2W - 0L
1,500 SR
Queue Stats
69W - 83L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
1 / 10 / 6
3,076
256
21,275
118,709
50,597
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Vivian
KaanXr
Vivian
46
2 / 11 / 6
2,467
206
46,681
38,753
16,230
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Saati
42
13 / 8 / 4
3,437
286
101,123
39,432
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Skye
49
5 / 11 / 4
2,526
211
42,302
34,174
1,000
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 40% for 5s after using Poison Bolts.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

52
2 / 9 / 4
2,869
239
16,888
46,719
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Alejdra
Maeve
35
12 / 3 / 8
2,618
218
56,209
29,723
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Ying
Jazz115
Ying
29
6 / 3 / 26
2,843
237
62,927
25,519
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Terminus
Joseph75
Terminus
52
18 / 4 / 6
2,704
225
59,848
71,918
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

22
7 / 6 / 22
2,811
234
43,502
40,768
1,119
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

6
6 / 6 / 13
2,897
241
55,301
60,341
78,748
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 31s
Objective Time
6m 17s
47
Kill Participation
124
23
Kills
49
49
Deaths
22
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Maeve
Alejdra
Maeve
12
3
8
5.33
L
1
10
6
0.4
W
Ying
Jazz115
Ying
6
3
26
6.33
W
Terminus
Joseph75
Terminus
18
4
6
5.25
L
Vivian
KaanXr
Vivian
2
11
6
0.45
L
Saati
13
8
4
1.88
W
7
6
22
3
W
6
6
13
2.08
L
Skye
5
11
4
0.64
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,269
Damage
277,787
277,787
Taken
228,269
67,827
Shielding
79,867
131,551
Healing
159,159
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Alejdra
Maeve
56,209
52,789
0
5,269
29,723
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
21,275
18,391
948
17,798
118,709
50,597
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
Jazz115
Ying
62,927
38,124
47,121
12,759
25,519
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
Joseph75
Terminus
59,848
52,699
0
7,319
71,918
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vivian
KaanXr
Vivian
46,681
41,773
0
630
38,753
16,230
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
101,123
89,740
0
5,873
39,432
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
43,502
22,252
53,808
18,229
40,768
1,119
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
55,301
55,301
1,470
13,184
60,341
78,748
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Skye
42,302
18,724
0
3,688
34,174
1,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
16,888
14,680
78,000
24,614
46,719
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role