Player Matchup

Mal'Damba
Mal'Damba
Albert_SC30
Mal'Damba
Level 29
Champion Stats
3W - 4L
1,428 SR
Queue Stats
32W - 48L
1,426 Elo+
Solo
Inara
Inara
Demönette
Inara
Level 999
Champion Stats
1W - 1L
1,924 SR
Queue Stats
129W - 57L
1,658 Elo+
Solo
Seris
Seris
EarendilsStar
Seris
Level 593
Champion Stats
107W - 110L
1,635 SR
Queue Stats
108W - 116L
1,603 Elo+
Solo
Barik
Barik
GodBadger
Barik
Level 18
Champion Stats
4W - 2L
1,767 SR
Queue Stats
10W - 5L
1,789 Elo+
Party 1
Ying
Ying
GreenTeaAqua
Ying
Level 156
Champion Stats
1W - 4L
1,522 SR
Queue Stats
43W - 43L
1,619 Elo+
Party 1
Team Averages
Level 359
1,655 SR
1,619 Elo+

VS

Team Averages
Level 509
1,595 SR
1,591 Elo+
Makoa
Makoa
DarkRemedies
Makoa
Level 25
Champion Stats
3W - 0L
1,482 SR
Queue Stats
5W - 2L
1,659 Elo+
Solo
Maeve
Maeve
ISRFN
Maeve
Level 16
Champion Stats
4W - 2L
1,704 SR
Queue Stats
4W - 2L
1,628 Elo+
Solo
Mal'Damba
Mal'Damba
RillaGorilla
Mal'Damba
Level 999
Champion Stats
3W - 1L
1,389 SR
Queue Stats
142W - 158L
1,482 Elo+
Solo
Drogoz
Drogoz
Vile1
Drogoz
Level 759
Champion Stats
9W - 5L
1,721 SR
Queue Stats
229W - 193L
1,578 Elo+
Solo
Fernando
Fernando
unori
Fernando
Level 748
Champion Stats
284W - 182L
1,677 SR
Queue Stats
1,121W - 973L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Albert_SC30
Mal'Damba
15
3 / 10 / 9
4,403
550
21,647
62,776
0
Sustenance

Sustenance

Armor

Increase your Healing received by 16% while at or below 50% Health.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 40%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

Inara
58
10 / 5 / 7
4,837
605
58,061
81,057
22,040
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 4.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

34
3 / 7 / 9
4,025
503
46,062
51,824
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Level 1

Barik
GodBadger
Barik
10
3 / 9 / 3
3,877
485
37,327
65,197
45,099
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

52
3 / 10 / 8
4,223
528
56,833
42,457
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
3 / 4 / 4
4,632
579
23,625
60,370
38,355
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Maeve
ISRFN
Maeve
6
7 / 9 / 10
3,868
484
50,898
39,305
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Mal'Damba
RillaGorilla
Mal'Damba
60
3 / 3 / 24
4,618
577
25,469
20,696
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Drogoz
Vile1
Drogoz
57
18 / 5 / 7
4,843
605
109,572
40,189
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Fernando
unori
Fernando
60
9 / 1 / 16
5,004
626
93,747
59,370
38,935
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 15s
Objective Time
11m 16s
58
Kill Participation
101
22
Kills
40
41
Deaths
22
36
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Albert_SC30
Mal'Damba
3
10
9
0.75
W
3
4
4
1.25
L
Inara
10
5
7
2.7
L
3
7
9
1.07
L
Barik
GodBadger
Barik
3
9
3
0.5
L
3
10
8
0.7
W
Maeve
ISRFN
Maeve
7
9
10
1.33
W
Mal'Damba
RillaGorilla
Mal'Damba
3
3
24
5
W
Drogoz
Vile1
Drogoz
18
5
7
4.3
W
Fernando
unori
Fernando
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,930
Damage
303,311
303,311
Taken
219,930
67,139
Shielding
77,290
176,227
Healing
155,739
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Albert_SC30
Mal'Damba
21,647
8,765
45,349
27,152
62,776
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
23,625
22,516
0
5,328
60,370
38,355
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
58,061
45,007
508
9,422
81,057
22,040
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
46,062
37,295
23,770
14,321
51,824
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Barik
GodBadger
Barik
37,327
37,327
0
15,942
65,197
45,099
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
56,833
22,307
29,383
10,380
42,457
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Maeve
ISRFN
Maeve
50,898
41,107
0
7,956
39,305
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
RillaGorilla
Mal'Damba
25,469
14,683
109,259
13,414
20,696
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
Drogoz
Vile1
Drogoz
109,572
80,281
2,156
14,975
40,189
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

W
Fernando
unori
Fernando
93,747
47,566
0
2,651
59,370
38,935
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role