Player Matchup

Fernando
Fernando
Silver I
Cinque1504
Fernando
Silver I
Level 184
Champion Stats
73W - 59L
1,547 SR
Queue Stats
208W - 231L
1,396 Elo+
Solo
Inara
Inara
Silver V
Gilmour76
Inara
Silver V
Level 404
Champion Stats
18W - 15L
1,549 SR
Queue Stats
1,050W - 1,087L
1,417 Elo+
Solo
Jenos
Jenos
Gold I
Lyhn_God
Jenos
Gold I
Level 237
Champion Stats
18W - 14L
1,599 SR
Queue Stats
40W - 39L
1,488 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Silver IV
goldneo
Betty la Bomba
Silver IV
Level 142
Champion Stats
22W - 39L
1,424 SR
Queue Stats
167W - 211L
1,419 Elo+
Solo
Vora
Vora
Gold III
kíklá
Vora
Gold III
Level 54
Champion Stats
6W - 5L
1,628 SR
Queue Stats
84W - 77L
1,512 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 204
1,549 SR
1,447 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 417
1,569 SR
1,433 Elo+
Viktor
Viktor
Qualifying
AnhYeuBeMy
Viktor
Qualifying
Level 361
Champion Stats
77W - 65L
1,619 SR
Queue Stats
424W - 441L
1,399 Elo+
Solo
Makoa
Makoa
Gold II
GeilerGoldfisch
Makoa
Gold II
Level 522
Champion Stats
95W - 116L
1,550 SR
Queue Stats
827W - 794L
1,507 Elo+
Party 2
Terminus
Terminus
Silver IV
Kynza98
Terminus
Silver IV
Level 910
Champion Stats
72W - 55L
1,680 SR
Queue Stats
131W - 135L
1,375 Elo+
Solo
Tyra
Tyra
Gold II
TheBristlyPanda
Tyra
Gold II
Level 41
Champion Stats
1W - 2L
1,614 SR
Queue Stats
19W - 19L
1,499 Elo+
Party 2
Seris
Seris
Silver V
alirbeigii
Seris
Silver V
Level 249
Champion Stats
1W - 5L
1,384 SR
Queue Stats
76W - 91L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cinque1504
Fernando
41
3 / 3 / 13
3,433
429
32,992
61,777
114,380
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Inara
Gilmour76
Inara
60
3 / 5 / 19
2,818
352
36,906
70,568
14,940
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
Lyhn_God
Jenos
54
12 / 0 / 28
3,496
437
27,950
6,327
5,619
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Betty la Bomba
goldneo
Betty la Bomba
45
6 / 4 / 5
2,248
281
41,053
30,000
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Vora
kíklá
Vora
50
22 / 3 / 15
3,527
441
109,293
62,417
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanZhin
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
AnhYeuBeMy
Viktor
58
2 / 10 / 6
1,762
220
71,273
27,648
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
3 / 8 / 5
2,010
251
40,975
84,442
28,960
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Terminus
Kynza98
Terminus
51
0 / 11 / 3
1,587
198
33,547
80,434
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

30
10 / 8 / 2
2,223
278
71,396
29,781
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Seris
45
0 / 7 / 5
1,710
214
13,898
25,889
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
2m 27s
126
Kill Participation
36
46
Kills
15
15
Deaths
44
80
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Viktor
AnhYeuBeMy
Viktor
2
10
6
0.5
W
Fernando
Cinque1504
Fernando
3
3
13
3.17
L
3
8
5
0.69
W
Inara
Gilmour76
Inara
3
5
19
2.5
L
Terminus
Kynza98
Terminus
0
11
3
0.14
W
Jenos
Lyhn_God
Jenos
12
0
28
26
L
10
8
2
1.38
L
Seris
0
7
5
0.36
W
Betty la Bomba
goldneo
Betty la Bomba
6
4
5
2.13
W
Vora
kíklá
Vora
22
3
15
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,194
Damage
231,089
231,089
Taken
248,194
134,939
Shielding
28,960
172,209
Healing
81,035
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
AnhYeuBeMy
Viktor
71,273
42,058
0
0
27,648
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Cinque1504
Fernando
32,992
21,236
418
7,221
61,777
114,380

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
40,975
37,012
0
3,506
84,442
28,960
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
Gilmour76
Inara
36,906
27,486
0
3,440
70,568
14,940
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Terminus
Kynza98
Terminus
33,547
26,211
0
10,808
80,434
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
Lyhn_God
Jenos
27,950
22,045
131,875
6,280
6,327
5,619
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
71,396
41,640
0
678
29,781
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
13,898
11,053
58,854
7,189
25,889
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Betty la Bomba
goldneo
Betty la Bomba
41,053
22,165
0
5,341
30,000
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
kíklá
Vora
109,293
77,147
0
17,634
62,417
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role