Player Matchup

Viktor
Viktor
Frozî
Viktor
Level 103
Champion Stats
10W - 10L
1,599 SR
Queue Stats
116W - 112L
1,580 Elo+
Party 2
Cassie
Cassie
HASANAVATAR
Cassie
Level 65
Champion Stats
1W - 1L
1,500 SR
Queue Stats
91W - 83L
1,633 Elo+
Party 3
Jenos
Jenos
Jessijet
Jenos
Level 692
Champion Stats
148W - 142L
1,628 SR
Queue Stats
894W - 889L
1,565 Elo+
Solo
Koga
Koga
Ronaldoo777
Koga
Level 563
Champion Stats
2,039W - 1,929L
1,641 SR
Queue Stats
2,280W - 2,186L
1,624 Elo+
Party 3
Barik
Barik
VladimirTeplov
Barik
Level 48
Champion Stats
77W - 64L
1,592 SR
Queue Stats
103W - 99L
1,579 Elo+
Party 2
Team Averages
Level 294
1,592 SR
1,596 Elo+

VS

Team Averages
Level 482
1,616 SR
1,607 Elo+
Fernando
Fernando
Sepultero
Fernando
Level 318
Champion Stats
307W - 263L
1,583 SR
Queue Stats
376W - 360L
1,534 Elo+
Party 1
Buck
Buck
Tatano
Buck
Level 302
Champion Stats
19W - 17L
1,640 SR
Queue Stats
240W - 231L
1,641 Elo+
Solo
Corvus
Corvus
TimeVanditt
Corvus
Level 999
Champion Stats
4W - 6L
1,403 SR
Queue Stats
626W - 594L
1,546 Elo+
Party 1
Willo
Willo
Tomsterdrew
Willo
Level 94
Champion Stats
4W - 3L
1,956 SR
Queue Stats
8W - 5L
1,742 Elo+
Solo
Vora
Vora
lokita31
Vora
Level 698
Champion Stats
60W - 81L
1,496 SR
Queue Stats
975W - 954L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Frozî
Viktor
46
11 / 9 / 13
3,613
278
98,943
57,686
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Cassie
38
7 / 10 / 9
2,815
217
44,915
59,697
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Jenos
Jessijet
Jenos
55
2 / 7 / 18
3,975
306
16,623
25,111
9,365
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

10
10 / 12 / 7
3,106
239
68,753
39,090
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

22
8 / 8 / 11
3,662
282
78,111
85,554
87,757
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Sepultero
Fernando
50
4 / 4 / 14
3,476
267
42,474
106,768
192,462
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Buck
Tatano
Buck
57
19 / 6 / 10
3,411
262
86,124
69,401
0
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.5s.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Corvus
60
3 / 5 / 29
3,537
272
14,174
34,113
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

32
7 / 10 / 9
2,827
217
67,326
42,853
0
Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Vora
46
13 / 13 / 3
2,686
207
57,040
54,210
0
Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 30s
Objective Time
5m 11s
96
Kill Participation
111
38
Kills
46
46
Deaths
38
58
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Viktor
Frozî
Viktor
11
9
13
1.94
L
Cassie
7
10
9
1.15
L
Jenos
Jessijet
Jenos
2
7
18
1.57
L
10
12
7
1.13
W
Fernando
Sepultero
Fernando
4
4
14
2.75
W
Buck
Tatano
Buck
19
6
10
4
W
Corvus
3
5
29
3.5
W
7
10
9
1.15
L
8
8
11
1.69
W
Vora
13
13
3
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,345
Damage
267,138
267,138
Taken
307,345
97,122
Shielding
192,462
164,790
Healing
194,611
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Frozî
Viktor
98,943
57,291
0
15,856
57,686
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Cassie
44,915
38,191
1,689
8,059
59,697
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Jessijet
Jenos
16,623
11,219
107,881
9,697
25,111
9,365
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
68,753
40,068
0
5,227
39,090
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Sepultero
Fernando
42,474
25,513
0
9,869
106,768
192,462
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Buck
Tatano
Buck
86,124
80,602
0
11,524
69,401
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Corvus
14,174
11,109
135,842
20,536
34,113
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
67,326
54,794
0
9,354
42,853
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
78,111
78,111
0
16,381
85,554
87,757
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Vora
57,040
38,707
704
6,782
54,210
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role