Player Matchup

Khan
Khan
GEMINIx69x
Khan
Level 999
Champion Stats
104W - 108L
1,520 SR
Queue Stats
1,212W - 1,267L
1,446 Elo+
Solo
Yagorath
Yagorath
ILLuminated-1-
Yagorath
Level 13
Champion Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Lillith
Lillith
Livingdeadyuki
Lillith
Level 302
Champion Stats
35W - 29L
1,629 SR
Queue Stats
676W - 655L
1,554 Elo+
Solo
Tyra
Tyra
SyKo voyage3537
Tyra
Level 17
Champion Stats
0W - 2L
1,446 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Fernando
Fernando
minecraftyoboy
Fernando
Level 300
Champion Stats
4W - 2L
1,744 SR
Queue Stats
579W - 537L
1,551 Elo+
Solo
Team Averages
Level 326
1,568 SR
1,462 Elo+

VS

Team Averages
Level 235
1,582 SR
1,494 Elo+
Raum
Raum
AwesomeOzias
Raum
Level 49
Champion Stats
14W - 12L
1,605 SR
Queue Stats
32W - 41L
1,443 Elo+
Solo
Yagorath
Yagorath
BLAckH3aRTs_0311
Yagorath
Level 43
Champion Stats
26W - 25L
1,604 SR
Queue Stats
48W - 54L
1,502 Elo+
Solo
Io
Io
Pluckybigfoot
Io
Level 43
Champion Stats
4W - 2L
1,554 SR
Queue Stats
51W - 40L
1,499 Elo+
Solo
Saati
Saati
XGODXALICIAX
Saati
Level 999
Champion Stats
5W - 8L
1,518 SR
Queue Stats
1,003W - 983L
1,582 Elo+
Solo
Vora
Vora
preium_shrimp25
Vora
Level 39
Champion Stats
3W - 0L
1,628 SR
Queue Stats
36W - 49L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
5 / 11 / 11
3,980
221
45,871
115,186
17,902
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Yagorath
4
4 / 18 / 14
3,794
211
76,041
199,814
0
Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 3s.

Level 5

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

Collateral Damage

Collateral Damage

Form Swap

Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

55
10 / 6 / 26
5,429
302
161,153
58,189
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

14
10 / 16 / 17
4,227
235
152,469
90,051
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
48
18 / 7 / 15
5,137
285
97,026
186,898
175,510
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
5 / 13 / 23
4,804
267
127,737
192,464
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 14%.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

22
5 / 7 / 31
4,927
274
119,802
135,305
37,441
Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 3s.

Level 5

Spreading Domain

Spreading Domain

Hardening

Heal for 100 if you do not cancel Hardening before it ends.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 160-Health Shield for 2s after swapping into Travel Form.

Level 2

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

32
9 / 8 / 28
5,626
313
108,471
79,624
2,120
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
35 / 5 / 16
6,409
356
212,912
46,423
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

33
4 / 16 / 16
3,983
221
84,520
73,016
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 43s
Objective Time
18m 47s
130
Kill Participation
172
47
Kills
58
58
Deaths
49
83
Assists
114
Player
Kills
Deaths
Assists
KDA
W
5
13
23
1.27
W
5
7
31
2.93
L
5
11
11
0.95
L
Yagorath
4
18
14
0.61
L
10
6
26
3.83
W
9
8
28
2.88
L
10
16
17
1.16
W
35
5
16
8.6
L
Fernando
18
7
15
3.64
W
4
16
16
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

532,560
Damage
653,442
650,138
Taken
526,832
193,412
Shielding
39,561
326,529
Healing
275,127
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
127,737
97,489
0
17,708
192,464
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
119,802
54,971
4,595
42,136
135,305
37,441
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
45,871
42,298
17,259
28,421
115,186
17,902

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Level 1

L
Yagorath
76,041
61,742
0
480
199,814
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
161,153
62,653
259,952
1,648
58,189
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
108,471
101,090
128,090
61,092
79,624
2,120
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
152,469
77,377
0
1,666
90,051
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
212,912
168,229
0
9,888
46,423
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

L
Fernando
97,026
61,763
0
17,103
186,898
175,510
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
84,520
62,147
0
11,618
73,016
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role