Player Matchup

Corvus
Corvus
Gold IV
NeverTooMucH
Corvus
Gold IV
Level 999
Champion Stats
36W - 37L
1,584 SR
Queue Stats
958W - 941L
1,532 Elo+
Solo
Skye
Skye
Platinum V
ProMaffew
Skye
Platinum V
Level 999
Champion Stats
14W - 10L
1,705 SR
Queue Stats
524W - 513L
1,520 Elo+
Solo
Fernando
Fernando
Platinum V
ScorpionxxD
Fernando
Platinum V
Level 999
Champion Stats
83W - 73L
1,610 SR
Queue Stats
725W - 703L
1,535 Elo+
Solo
Willo
Willo
Qualifying
XXFER420
Willo
Qualifying
Level 834
Champion Stats
62W - 63L
1,593 SR
Queue Stats
515W - 546L
1,481 Elo+
Solo
Barik
Barik
Gold III
mav3rick312
Barik
Gold III
Level 916
Champion Stats
18W - 30L
1,527 SR
Queue Stats
820W - 835L
1,512 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 949
1,604 SR
1,516 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 492
1,593 SR
1,509 Elo+
Vora
Vora
Silver II
JZAMB
Vora
Silver II
Level 81
Champion Stats
3W - 6L
1,159 SR
Queue Stats
118W - 131L
1,413 Elo+
Solo
Ying
Ying
Gold III
Minipuntotes
Ying
Gold III
Level 999
Champion Stats
41W - 37L
1,539 SR
Queue Stats
121W - 111L
1,480 Elo+
Solo
Viktor
Viktor
Gold II
SamtiXD
Viktor
Gold II
Level 255
Champion Stats
5W - 1L
1,835 SR
Queue Stats
24W - 14L
1,617 Elo+
Party 1
Azaan
Azaan
Gold I
Tim McCgraw
Azaan
Gold I
Level 999
Champion Stats
30W - 30L
1,630 SR
Queue Stats
895W - 869L
1,492 Elo+
Solo
Kinessa
Kinessa
Platinum IV
сфиуяфвузуту
Kinessa
Platinum IV
Level 126
Champion Stats
5W - 1L
1,801 SR
Queue Stats
254W - 198L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
59
0 / 7 / 0
902
150
5,667
20,870
360
New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Skye
59
1 / 6 / 0
1,203
201
15,238
28,501
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Fernando
ScorpionxxD
Fernando
60
1 / 8 / 0
1,244
207
21,373
46,707
20,377
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Willo
XXFER420
Willo
57
0 / 10 / 0
960
160
14,924
27,961
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
0 / 5 / 0
1,036
173
10,052
26,376
37,879
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
AndroxusKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
TerminusMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
JZAMB
Vora
36
5 / 0 / 6
1,855
309
31,669
19,149
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
1 / 1 / 10
2,001
334
2,013
8,226
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Viktor
SamtiXD
Viktor
52
13 / 0 / 9
2,329
388
50,159
14,046
0
Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
2 / 0 / 6
2,076
346
18,709
16,593
1,644
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

46
15 / 1 / 8
2,273
379
47,865
9,240
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

40s
Objective Time
5m 21s
2
Kill Participation
75
2
Kills
36
36
Deaths
2
0
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vora
JZAMB
Vora
5
0
6
8
W
1
1
10
6
L
Corvus
0
7
0
0
L
Skye
1
6
0
0.17
W
Viktor
SamtiXD
Viktor
13
0
9
17.5
L
Fernando
ScorpionxxD
Fernando
1
8
0
0.13
W
2
0
6
5
L
Willo
XXFER420
Willo
0
10
0
0
L
0
5
0
0
W
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,254
Damage
150,415
150,415
Taken
67,254
58,616
Shielding
1,644
42,849
Healing
59,862
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
JZAMB
Vora
31,669
23,225
0
6,084
19,149
0
W
2,013
2,013
34,596
6,027
8,226
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
5,667
5,667
11,448
3,260
20,870
360
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Skye
15,238
10,906
3,259
12,578
28,501
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
SamtiXD
Viktor
50,159
41,312
0
6,860
14,046
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
ScorpionxxD
Fernando
21,373
12,556
0
4,136
46,707
20,377
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
18,709
13,939
0
4,840
16,593
1,644
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
XXFER420
Willo
14,924
7,612
0
663
27,961
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
10,052
10,052
0
7,505
26,376
37,879
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
47,865
46,077
0
1,455
9,240
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role