Player Matchup

Jenos
Jenos
Gold II
GargaanG
Jenos
Gold II
Level 999
Champion Stats
108W - 108L
1,630 SR
Queue Stats
524W - 543L
1,494 Elo+
Party 2
Lian
Lian
Gold III
IamArtur
Lian
Gold III
Level 955
Champion Stats
27W - 23L
1,576 SR
Queue Stats
524W - 509L
1,510 Elo+
Solo
Raum
Raum
Silver III
MIB-MOB
Raum
Silver III
Level 999
Champion Stats
50W - 38L
1,645 SR
Queue Stats
496W - 481L
1,418 Elo+
Solo
Ruckus
Ruckus
Gold IV
Rënegaðe
Ruckus
Gold IV
Level 999
Champion Stats
7W - 6L
1,646 SR
Queue Stats
921W - 912L
1,481 Elo+
Solo
Tyra
Tyra
Gold II
SG POZEBOKU
Tyra
Gold II
Level 782
Champion Stats
17W - 27L
1,547 SR
Queue Stats
293W - 306L
1,492 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 947
1,609 SR
1,479 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 348
1,554 SR
1,459 Elo+
Barik
Barik
Gold IV
Canaleia
Barik
Gold IV
Level 402
Champion Stats
1W - 1L
1,749 SR
Queue Stats
63W - 74L
1,424 Elo+
Party 1
Azaan
Azaan
Qualifying
Faze_Tsuky_HD
Azaan
Qualifying
Level 75
Champion Stats
1W - 0L
1,373 SR
Queue Stats
3W - 2L
1,509 Elo+
Party 3
Seris
Seris
Gold IV
PoetaUniverse
Seris
Gold IV
Level 709
Champion Stats
13W - 25L
1,468 SR
Queue Stats
342W - 365L
1,478 Elo+
Solo
Imani
Imani
Gold IV
Zzyrks
Imani
Gold IV
Level 494
Champion Stats
10W - 5L
1,640 SR
Queue Stats
62W - 72L
1,432 Elo+
Party 1
Moji
Moji
Qualifying
ruiz_97000
Moji
Qualifying
Level 61
Champion Stats
11W - 16L
1,540 SR
Queue Stats
12W - 17L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
GargaanG
Jenos
59
6 / 8 / 32
3,903
205
42,677
53,743
7,740
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
36
21 / 14 / 16
4,471
235
139,956
88,493
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Raum
MIB-MOB
Raum
57
6 / 11 / 20
4,047
213
57,593
182,324
14,716
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Ruckus
Rënegaðe
Ruckus
59
6 / 13 / 14
3,086
162
66,470
97,521
33,412
Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

58
17 / 16 / 17
4,218
222
129,096
79,186
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
AndroxusTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
DrogozInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Canaleia
Barik
55
5 / 13 / 20
4,577
241
66,464
107,508
129,113
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

33
4 / 11 / 21
4,550
239
85,803
116,115
80,150
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

52
13 / 10 / 19
4,345
229
70,621
74,360
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Level 1

Imani
Zzyrks
Imani
58
13 / 10 / 21
4,916
259
150,731
73,628
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

20
27 / 12 / 11
5,225
275
127,648
64,181
62,422

Level 4

Level 1

Level 4

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 25s
Objective Time
10m 37s
155
Kill Participation
154
56
Kills
62
62
Deaths
56
99
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Barik
Canaleia
Barik
5
13
20
1.15
W
4
11
21
1.32
L
Jenos
GargaanG
Jenos
6
8
32
2.75
L
Lian
21
14
16
2.07
L
Raum
MIB-MOB
Raum
6
11
20
1.45
W
13
10
19
2.25
L
Ruckus
Rënegaðe
Ruckus
6
13
14
1
L
17
16
17
1.59
W
Imani
Zzyrks
Imani
13
10
21
2.35
W
27
12
11
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

435,792
Damage
501,267
501,267
Taken
435,792
55,868
Shielding
271,685
213,099
Healing
215,682
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Canaleia
Barik
66,464
66,464
0
35,613
107,508
129,113
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
85,803
71,239
0
17,375
116,115
80,150
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
GargaanG
Jenos
42,677
26,013
112,927
29,838
53,743
7,740
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
139,956
130,714
0
5,631
88,493
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Raum
MIB-MOB
Raum
57,593
45,268
29,795
22,068
182,324
14,716
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
70,621
58,805
38,749
43,869
74,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ruckus
Rënegaðe
Ruckus
66,470
37,242
0
8,526
97,521
33,412
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
129,096
78,725
0
4,314
79,186
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Imani
Zzyrks
Imani
150,731
113,269
4,759
24,751
73,628
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
127,648
116,293
29,962
20,604
64,181
62,422

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role