Player Matchup

Seris
Seris
CacheMere
Seris
Level 165
Champion Stats
182W - 203L
1,532 SR
Queue Stats
320W - 342L
1,527 Elo+
Solo
Terminus
Terminus
F1NI
Terminus
Level 999
Champion Stats
11W - 9L
1,646 SR
Queue Stats
2,234W - 1,714L
1,638 Elo+
Solo
Rei
Rei
Jaspire
Rei
Level 137
Champion Stats
129W - 122L
1,549 SR
Queue Stats
210W - 204L
1,553 Elo+
Solo
JohnofElijah
Unknown
Level 433
Champion Stats
243W - 157L
1,796 SR
Queue Stats
415W - 335L
1,724 Elo+
Solo
Fernando
Fernando
TripWithScience
Fernando
Level 216
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,710 Elo+
Solo
Team Averages
Level 390
1,605 SR
1,630 Elo+

VS

Team Averages
Level 999
1,618 SR
1,655 Elo+
Maeve
Maeve
AlliWant
Maeve
Level 999
Champion Stats
46W - 16L
1,846 SR
Queue Stats
1,316W - 676L
1,747 Elo+
Party 2
Octavia
Octavia
EasyGT
Octavia
Level 999
Champion Stats
0W - 3L
1,258 SR
Queue Stats
3,426W - 2,621L
1,700 Elo+
Party 2
Dredge
Dredge
Largo Himself
Dredge
Level 999
Champion Stats
12W - 19L
1,463 SR
Queue Stats
1,090W - 1,037L
1,537 Elo+
Party 1
Fernando
Fernando
LookItsNici
Fernando
Level 999
Champion Stats
75W - 37L
1,693 SR
Queue Stats
1,862W - 1,808L
1,571 Elo+
Party 1
Mal'Damba
Mal'Damba
SpoiIed
Mal'Damba
Level 999
Champion Stats
64W - 30L
1,830 SR
Queue Stats
1,143W - 712L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
CacheMere
Seris
12
2 / 8 / 22
3,837
256
17,791
41,449
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Level 1

Terminus
F1NI
Terminus
59
13 / 5 / 12
3,709
247
62,149
106,225
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Rei
42
1 / 13 / 18
3,293
220
16,456
59,628
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

JohnofElijah
Unknown
60
28 / 7 / 13
5,256
350
147,160
60,851
8,780

Level 1

Level 5

Level 1

Level 3

Level 5

Level 1

Fernando
36
6 / 11 / 11
3,902
260
40,236
102,267
101,329
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
AlliWant
Maeve
59
22 / 8 / 13
3,891
259
121,410
51,936
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Octavia
EasyGT
Octavia
56
12 / 10 / 21
3,585
239
94,844
54,620
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
5 / 13 / 13
2,778
185
65,133
50,757
7,860
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
LookItsNici
Fernando
59
2 / 12 / 8
2,855
190
49,326
92,132
73,868
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
SpoiIed
Mal'Damba
59
4 / 7 / 23
3,370
225
39,707
34,347
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 47s
Objective Time
4m 30s
126
Kill Participation
123
50
Kills
45
44
Deaths
50
76
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Maeve
AlliWant
Maeve
22
8
13
3.56
W
Seris
CacheMere
Seris
2
8
22
1.63
L
Octavia
EasyGT
Octavia
12
10
21
2.25
W
Terminus
F1NI
Terminus
13
5
12
3.8
W
Rei
1
13
18
0.77
W
JohnofElijah
Unknown
28
7
13
4.93
L
5
13
13
0.88
L
Fernando
LookItsNici
Fernando
2
12
8
0.5
L
Mal'Damba
SpoiIed
Mal'Damba
4
7
23
2.21
W
Fernando
6
11
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,792
Damage
370,420
370,420
Taken
283,792
110,109
Shielding
81,728
220,003
Healing
131,032
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
AlliWant
Maeve
121,410
117,557
0
4,026
51,936
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
CacheMere
Seris
17,791
15,496
105,444
11,818
41,449
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
EasyGT
Octavia
94,844
92,176
1,905
3,889
54,620
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
F1NI
Terminus
62,149
55,652
0
13,313
106,225
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Rei
16,456
10,133
62,270
23,321
59,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
JohnofElijah
Unknown
147,160
123,544
0
1,541
60,851
8,780
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
65,133
49,361
0
1,291
50,757
7,860
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
LookItsNici
Fernando
49,326
25,880
0
1,923
92,132
73,868
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Mal'Damba
SpoiIed
Mal'Damba
39,707
19,257
103,581
14,417
34,347
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
40,236
26,635
0
2,296
102,267
101,329
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role