Player Matchup
VS
Match Stats

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1

New Purpose
Armor
Increase your maximum Health by 250.
Level 5

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 20 per stack.
Level 2

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 100 health.
Level 2

The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Antics
Weapon
Increase your Reload Speed by 5%.
Level 1

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 1.6s.
Level 2

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 24%.
Level 4

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1

Old Wounds
Armor
Increase your maximum Health by 750.
Level 5

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Level 3

Continuum Shift
Second Chance
Second Chance sends you 0.4s further into the past.
Level 1

Life Unlived
Second Chance
Heal for an additional 450 when using Second Chance.
Level 3

Paradox
Second Chance
Reduce the Cooldown of Second Chance by 1.5s.
Level 3

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 40%.
Level 4

Fire Siphon
Wings of Wrath
Heal for 150 for each enemy hit with Wings of Wrath.
Level 2

Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 2.4s.
Level 4

Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.
Level 2

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

Extraplanar Power
Projection
Increase your Movement Speed by 30% for 3s after activating Projection.
Level 5

Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1

Abyssal Shift
Projection
Reduce your damage taken by 12% while Projection is out.
Level 2

Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 1s after using Projection.
Level 2

Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.
Level 5

Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Lorentz Configuration
Weapon
Increase your maximum Ammo by 30%.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Space Jam
Stellar Wind
Increase your jump height by 24% while using Stellar Wind.
Level 2

Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2

Penumbra
Weapon
Gain 20% Lifesteal.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 125%.
Level 5

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 20%.
Level 1

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 80%.
Level 4

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1

Headstrong
Armor
Increase your maximum Health by 200.
Level 4

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Memento
Weapon
Increase your maximum Ammo by 10.
Level 2

Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 12 Ammo every 1s.
Level 2

Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Level 4

Harsh Training
Armor
Increase your maximum Health by 200.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5

Metal March
Missile Launcher
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Level 3

Dampener
Armor
Increase your maximum Health by 450.
Level 3

No Chill
Weapon
Increase your Movement Speed while firing by 5%.
Level 1

Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3

Level 1

Conditioned
Armor
Increase your Movement Speed by 15%.
Level 5

Justice Served
Retribution
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 4

Commencement
Combat Slide
Increase the travel distance of Combat Slide by 20%.
Level 2

Warrants Out
Combat Slide
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Level 2

Well-Oiled
Weapon
Increase your Reload Speed by 10%.
Level 2

Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.