Player Matchup

Bomb King
Bomb King
MarcluvesNoah
Bomb King
Level 109
Champion Stats
10W - 11L
1,547 SR
Queue Stats
368W - 358L
1,498 Elo+
Party 3
Tiberius
Tiberius
Noahfound
Tiberius
Level 113
Champion Stats
208W - 213L
1,519 SR
Queue Stats
328W - 310L
1,480 Elo+
Party 3
Octavia
Octavia
ValentinoPtossi
Octavia
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
694W - 744L
1,544 Elo+
Party 2
Ying
Ying
kimwnas
Ying
Level 710
Champion Stats
78W - 55L
1,717 SR
Queue Stats
398W - 428L
1,603 Elo+
Party 2
Fernando
Fernando
thanasiskolife
Fernando
Level 455
Champion Stats
28W - 25L
1,669 SR
Queue Stats
276W - 294L
1,574 Elo+
Party 2
Team Averages
Level 477
1,590 SR
1,540 Elo+

VS

Team Averages
Level 132
1,488 SR
1,482 Elo+
Evie
Evie
Antoniooojesus
Evie
Level 42
Champion Stats
7W - 7L
1,649 SR
Queue Stats
71W - 72L
1,557 Elo+
Solo
Fernando
Fernando
MaTBeuKo
Fernando
Level 460
Champion Stats
23W - 23L
1,584 SR
Queue Stats
450W - 413L
1,628 Elo+
Solo
Jenos
Jenos
Peps1k33
Jenos
Level 18
Champion Stats
1W - 3L
1,300 SR
Queue Stats
7W - 16L
1,335 Elo+
Party 1
Cassie
Cassie
cawafaq
Cassie
Level 128
Champion Stats
3W - 2L
1,668 SR
Queue Stats
36W - 43L
1,435 Elo+
Party 1
Seris
Seris
Кимото
Seris
Level 14
Champion Stats
0W - 3L
1,239 SR
Queue Stats
9W - 11L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
MarcluvesNoah
Bomb King
48
13 / 16 / 8
4,692
247
96,286
82,776
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Tiberius
Noahfound
Tiberius
34
9 / 14 / 6
4,382
231
139,436
87,405
3,010
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

59
6 / 12 / 11
3,960
208
81,695
78,474
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Level 1

Ying
kimwnas
Ying
58
2 / 6 / 19
4,796
252
15,810
37,031
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
59
7 / 7 / 16
5,447
287
105,698
142,064
142,078
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
11 / 14 / 9
1,360
72
83,056
55,870
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
MaTBeuKo
Fernando
55
23 / 6 / 19
5,439
286
161,704
214,020
126,203
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
Peps1k33
Jenos
10
8 / 5 / 36
5,737
302
50,288
40,819
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Cassie
cawafaq
Cassie
57
7 / 9 / 13
3,068
161
68,726
58,889
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

7
6 / 3 / 30
3,863
203
63,976
69,327
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 13s
Objective Time
7m 13s
97
Kill Participation
162
37
Kills
55
55
Deaths
37
60
Assists
107
Player
Kills
Deaths
Assists
KDA
L
11
14
9
1.11
L
Fernando
MaTBeuKo
Fernando
23
6
19
5.42
W
Bomb King
MarcluvesNoah
Bomb King
13
16
8
1.06
W
Tiberius
Noahfound
Tiberius
9
14
6
0.86
L
Jenos
Peps1k33
Jenos
8
5
36
5.2
W
6
12
11
0.96
L
Cassie
cawafaq
Cassie
7
9
13
1.5
W
Ying
kimwnas
Ying
2
6
19
1.92
W
Fernando
7
7
16
2.14
L
6
3
30
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

438,925
Damage
427,750
427,750
Taken
438,925
145,088
Shielding
126,203
269,046
Healing
325,826
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
83,056
81,576
0
15,662
55,870
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Fernando
MaTBeuKo
Fernando
161,704
80,789
0
0
214,020
126,203
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Bomb King
MarcluvesNoah
Bomb King
96,286
69,144
0
151
82,776
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
Noahfound
Tiberius
139,436
87,973
0
10,731
87,405
3,010
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Jenos
Peps1k33
Jenos
50,288
29,833
145,500
16,003
40,819
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
81,695
74,541
498
6,492
78,474
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Cassie
cawafaq
Cassie
68,726
51,340
0
4,437
58,889
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
kimwnas
Ying
15,810
15,810
224,933
23,841
37,031
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
105,698
64,974
0
2,400
142,064
142,078
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
63,976
49,728
109,101
35,123
69,327
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role