Player Matchup

Imani
Imani
Diamond III
ComeBabyCome
Imani
Diamond III
Level 348
Champion Stats
26W - 29L
1,667 SR
Queue Stats
810W - 780L
1,602 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
KweetDaNie
Mal'Damba
Diamond V
Level 999
Champion Stats
25W - 16L
1,666 SR
Queue Stats
418W - 427L
1,595 Elo+
Solo
Inara
Inara
Platinum IV
SRIGEN
Inara
Platinum IV
Level 846
Champion Stats
38W - 21L
1,670 SR
Queue Stats
201W - 168L
1,537 Elo+
Solo
Fernando
Fernando
Platinum II
Veolizer
Fernando
Platinum II
Level 832
Champion Stats
3W - 3L
1,598 SR
Queue Stats
135W - 99L
1,625 Elo+
Solo
Vora
Vora
Diamond III
goonbeast24
Vora
Diamond III
Level 152
Champion Stats
4W - 2L
1,835 SR
Queue Stats
77W - 46L
1,782 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 635
1,687 SR
1,628 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 328
1,598 SR
1,595 Elo+
Caspian
Caspian
Diamond II
Dyroma
Caspian
Diamond II
Level 98
Champion Stats
9W - 9L
1,568 SR
Queue Stats
132W - 99L
1,649 Elo+
Solo
Atlas
Atlas
Diamond I
MBDyañ
Atlas
Diamond I
Level 40
Champion Stats
14W - 7L
1,742 SR
Queue Stats
21W - 15L
1,643 Elo+
Solo
Furia
Furia
Platinum III
Senseii_91
Furia
Platinum III
Level 999
Champion Stats
3W - 5L
1,591 SR
Queue Stats
588W - 572L
1,578 Elo+
Solo
Terminus
Terminus
Platinum V
TribulusMaximus
Terminus
Platinum V
Level 334
Champion Stats
15W - 17L
1,551 SR
Queue Stats
526W - 502L
1,554 Elo+
Solo
Lian
Lian
Platinum III
tomyziie
Lian
Platinum III
Level 170
Champion Stats
17W - 22L
1,537 SR
Queue Stats
364W - 329L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
17 / 6 / 12
3,853
296
93,491
31,447
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Mal'Damba
KweetDaNie
Mal'Damba
60
2 / 8 / 18
3,661
282
28,014
29,397
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Inara
SRIGEN
Inara
60
11 / 8 / 10
3,466
267
54,951
69,648
11,964
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
Veolizer
Fernando
57
9 / 5 / 15
4,549
350
62,430
84,794
97,770
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
14 / 7 / 16
3,780
291
115,982
50,643
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanMakoa
Team 1 Score

4

VS

Team 2 Score

2

Bans
JenosAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Dyroma
Caspian
49
17 / 12 / 7
2,942
226
60,044
48,787
7,190
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 160 Shield for 3s after it expires.

Level 4

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 2s after hitting at least one enemy with Rogue's Tempo.

Level 2

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Atlas
MBDyañ
Atlas
21
9 / 7 / 12
2,703
208
67,727
106,927
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Furia
57
0 / 13 / 12
2,500
192
35,110
45,820
0
Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Terminus
59
3 / 10 / 6
2,561
197
48,761
114,880
0
It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Lian
48
5 / 8 / 13
2,286
176
54,287
38,454
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 21s
Objective Time
4m 24s
124
Kill Participation
84
53
Kills
34
34
Deaths
50
71
Assists
50
Player
Kills
Deaths
Assists
KDA
W
17
6
12
3.83
L
Caspian
Dyroma
Caspian
17
12
7
1.71
W
Mal'Damba
KweetDaNie
Mal'Damba
2
8
18
1.38
L
Atlas
MBDyañ
Atlas
9
7
12
2.14
W
Inara
SRIGEN
Inara
11
8
10
2
L
Furia
0
13
12
0.46
L
Terminus
3
10
6
0.6
W
Fernando
Veolizer
Fernando
9
5
15
3.3
W
14
7
16
3.14
L
Lian
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,868
Damage
265,929
265,929
Taken
354,868
109,734
Shielding
7,190
150,033
Healing
169,839
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
93,491
81,163
0
5,242
31,447
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Caspian
Dyroma
Caspian
60,044
34,503
0
3,878
48,787
7,190
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
KweetDaNie
Mal'Damba
28,014
14,843
110,569
8,687
29,397
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Atlas
MBDyañ
Atlas
67,727
67,727
0
17,087
106,927
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Inara
SRIGEN
Inara
54,951
41,426
0
3,279
69,648
11,964
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Furia
35,110
28,693
115,738
13,493
45,820
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
48,761
40,911
0
15,027
114,880
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Veolizer
Fernando
62,430
46,364
0
5,609
84,794
97,770
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
115,982
78,806
0
16,647
50,643
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lian
54,287
54,287
0
4,616
38,454
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role