Player Matchup

Imani
Imani
Diamond III
ComeBabyCome
Imani
Diamond III
Level 348
Champion Stats
26W - 29L
1,676 SR
Queue Stats
813W - 784L
1,613 Elo+
Solo
Raum
Raum
Platinum II
M135Expert
Raum
Platinum II
Level 943
Champion Stats
230W - 172L
1,657 SR
Queue Stats
2,103W - 2,011L
1,607 Elo+
Solo
Zhin
Zhin
Platinum IV
SRIGEN
Zhin
Platinum IV
Level 846
Champion Stats
5W - 6L
1,529 SR
Queue Stats
230W - 189L
1,549 Elo+
Solo
Atlas
Atlas
Platinum III
Senseii_91
Atlas
Platinum III
Level 999
Champion Stats
24W - 18L
1,705 SR
Queue Stats
591W - 574L
1,569 Elo+
Solo
Ying
Ying
Platinum V
TribulusMaximus
Ying
Platinum V
Level 334
Champion Stats
23W - 18L
1,765 SR
Queue Stats
580W - 554L
1,545 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 694
1,666 SR
1,577 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 606
1,657 SR
1,574 Elo+
Torvald
Torvald
Platinum I
CantTarryCrash
Torvald
Platinum I
Level 86
Champion Stats
59W - 46L
1,643 SR
Queue Stats
249W - 260L
1,549 Elo+
Solo
Maeve
Maeve
Diamond V
KweetDaNie
Maeve
Diamond V
Level 999
Champion Stats
180W - 142L
1,671 SR
Queue Stats
491W - 485L
1,605 Elo+
Solo
Ash
Ash
Platinum III
ToxicAlphaMale
Ash
Platinum III
Level 327
Champion Stats
25W - 25L
1,620 SR
Queue Stats
396W - 401L
1,507 Elo+
Party 1
Tiberius
Tiberius
Platinum II
Veolizer
Tiberius
Platinum II
Level 832
Champion Stats
126W - 125L
1,667 SR
Queue Stats
213W - 201L
1,635 Elo+
Party 1
Jenos
Jenos
Platinum II
dennis254
Jenos
Platinum II
Level 784
Champion Stats
124W - 141L
1,684 SR
Queue Stats
1,469W - 1,360L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
9 / 8 / 13
3,558
297
61,860
34,408
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
4 / 8 / 17
3,816
318
33,105
120,704
13,115
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Zhin
SRIGEN
Zhin
60
13 / 10 / 8
3,645
304
48,635
51,036
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Atlas
57
6 / 4 / 15
3,492
291
61,525
107,228
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
1 / 6 / 21
3,553
296
16,051
34,046
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
LianMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
5 / 5 / 12
2,198
183
51,211
21,241
85,560
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Induction

Induction

Recharge

Generate 10 Ammo after activating Recharge.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Maeve
60
13 / 9 / 10
2,704
225
82,695
45,408
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

55
3 / 8 / 10
2,307
192
64,869
81,091
34,863
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Tiberius
Veolizer
Tiberius
57
14 / 6 / 8
3,089
257
129,781
54,150
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Jenos
dennis254
Jenos
59
1 / 5 / 27
2,575
215
18,866
19,286
11,259
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 6s
Objective Time
2m 52s
107
Kill Participation
103
33
Kills
36
36
Deaths
33
74
Assists
67
Player
Kills
Deaths
Assists
KDA
L
5
5
12
2.2
W
9
8
13
1.94
L
Maeve
13
9
10
2
W
4
8
17
1.56
W
Zhin
SRIGEN
Zhin
13
10
8
1.7
W
Atlas
6
4
15
3.38
L
3
8
10
1
W
1
6
21
1.92
L
Tiberius
Veolizer
Tiberius
14
6
8
3
L
Jenos
dennis254
Jenos
1
5
27
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,176
Damage
347,422
347,422
Taken
221,176
13,115
Shielding
131,682
159,505
Healing
113,995
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
51,211
42,255
0
0
21,241
85,560
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
61,860
51,363
0
582
34,408
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Maeve
82,695
80,637
0
6,389
45,408
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
33,105
26,557
24,292
10,625
120,704
13,115
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
SRIGEN
Zhin
48,635
44,202
0
7,102
51,036
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
61,525
61,525
0
9,395
107,228
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
64,869
59,629
0
1,701
81,091
34,863
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,051
16,051
92,091
15,418
34,046
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
Veolizer
Tiberius
129,781
81,041
0
5,715
54,150
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
dennis254
Jenos
18,866
14,971
90,406
9,784
19,286
11,259
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role