Player Matchup
VS
Match Stats

Uncontrolled
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

King's New Cloak
Armor
Increase your maximum Health by 50.
Level 1

Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.
Level 2

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5

Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1

Sorceress
Weapon
Increase your Ultimate charge rate by 14%.
Level 2

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1

Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5

Revenant
Armor
Increase your maximum Health by 250.
Level 5

Level 1

Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 3.75s.
Level 3

Tangible
Armor
Increase your maximum Health by 150.
Level 3

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 3.2s.
Level 4

Shenanigans
Dead Zone
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Level 3

Pixie Dust
Dead Zone
Heal for 225 every 1s while standing in Dead Zone.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1

Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1

Glyph of Siphoning
Armor
Gain a 200-Health Shield after getting an Elimination.
Level 2

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 4s.
Level 4

Arcane Etching
Nullify
Gain a 400-Health Shield after activating Nullify.
Level 4

Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3

Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 60%.
Level 3

A Swift End
Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.
Level 5

World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 60%.
Level 3

Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 4%.
Level 2

Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 10 units.
Level 2

Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1

Lightning Rod
Shock Pulse
Heal for 150 for each enemy hit with Shock Pulse.
Level 5

Thunderstruck
Shock Pulse
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Level 2

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 40%.
Level 5

Thunderlord
Weapon
Increase your maximum Ammo by 20%.
Level 2

Shamanic Might
Armor
Increase your maximum Health by 50.
Level 1

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1

Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5

Vengeance
Defiance
Heal for 60 after hitting at least one enemy with Defiance.
Level 2

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Spiteful
Defiance
Generate 4% Ultimate charge after hitting at least one enemy with Defiance.
Level 4

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1

Memento
Weapon
Increase your maximum Ammo by 20.
Level 4

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.