Player Matchup
VS
Match Stats

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5

Explosive Entrance
Poppy Bomb
Heal for 75 after using Poppy Bomb.
Level 1

Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5

King's New Cloak
Armor
Increase your maximum Health by 100.
Level 2

Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2

Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1

Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 20%.
Level 4

Unyielding Advance
Increase Abyssal Fortress' Health by 400
Level 2

True Freedom
You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 3

All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 36%.
Level 3

The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1

XL Mag
Weapon
Increase your maximum Ammo by 10.
Level 5

Fire in the Hole
Frag Grenade
Generate 6 Ammo for each enemy hit with Frag Grenade.
Level 1

Scramble
Hustle
Reduce damage taken by 9% while using Hustle.
Level 3

Firing Stance
Iron Sights
Increase your Movement Speed by 20% while using Iron Sights.
Level 2

Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4

Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1

Memento Vivere
Armor
Increase your maximum Health by 120.
Level 3

Contemplation
Dash
Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 1

Shadow's Perch
Ambush
Increase the range of Ambush by 10%.
Level 1

Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 5

Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.
Level 5

Level 1

Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 10%.
Level 2

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Gloomy Nook
Armor
Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 4

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Level 4

Charmed
Blood Hex
Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.
Level 4

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3

Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2

Grizzled
Armor
Increase your maximum Health by 100.
Level 2

Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4

Roost
Scope
Hits with Talon Rifle generate 4% Ultimate charge.
Level 4

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

Eternal
Rune of Travel
Increase the duration of Rune of Travel by 4s.
Level 4

Reclamation
Overcharge
Reduce the Cooldown of Overcharge by 0.5s.
Level 1

Primeval Might
Overcharge
Gain 10% Lifesteal while Overcharge is active.
Level 2

Perseverance
Weapon
Gain 30% Lifesteal while at or below 40% Health.
Level 3

Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5

Faustian Bargain
Rune of Travel
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Level 1

Vicious Circle
Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.
Level 4

Overwhelming Force
Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 1

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

High Ground
Increase the jump strength of Octavia's Commanding Leap by 15%.
Level 3

Vantage Point
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Level 4

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Survivalist
Armor
Increase your maximum Health by 250.
Level 5

Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4

Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1

Aico Forces
Chain Heal
Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 3

Arcane Focus
Spirit Link
Heal for 40 every 1s while Spirit Linked to an ally.
Level 2

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Level 4

Desperate Defense
Envelop
Heal for 50 when you use Envelop.
Level 1

Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.5s.
Level 5

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.