Player Matchup

Octavia
Octavia
MonkeyAle
Octavia
Level 999
Champion Stats
12W - 6L
1,740 SR
Queue Stats
426W - 290L
1,644 Elo+
Party 1
Dredge
Dredge
Zor007
Dredge
Level 999
Champion Stats
794W - 1,017L
1,549 SR
Queue Stats
3,087W - 3,165L
1,525 Elo+
Solo
Makoa
Makoa
Zázá
Makoa
Level 999
Champion Stats
40W - 29L
1,756 SR
Queue Stats
309W - 176L
1,719 Elo+
Party 1
Ying
Ying
kucoco
Ying
Level 999
Champion Stats
130W - 114L
1,607 SR
Queue Stats
1,397W - 1,364L
1,582 Elo+
Solo
Buck
Buck
okebangetcoy
Buck
Level 725
Champion Stats
56W - 45L
1,625 SR
Queue Stats
381W - 412L
1,557 Elo+
Solo
Team Averages
Level 944
1,655 SR
1,605 Elo+

VS

Team Averages
Level 470
1,605 SR
1,598 Elo+
Jenos
Jenos
Fuolega
Jenos
Level 562
Champion Stats
251W - 255L
1,603 SR
Queue Stats
725W - 712L
1,626 Elo+
Solo
Fernando
Fernando
Hooriend
Fernando
Level 450
Champion Stats
169W - 180L
1,596 SR
Queue Stats
823W - 853L
1,558 Elo+
Solo
Atlas
Atlas
ImMovingWheels
Atlas
Level 272
Champion Stats
40W - 34L
1,600 SR
Queue Stats
456W - 425L
1,607 Elo+
Party 2
Terminus
Terminus
ImWheels
Terminus
Level 319
Champion Stats
251W - 162L
1,615 SR
Queue Stats
386W - 374L
1,594 Elo+
Party 2
Drogoz
Drogoz
Shojouat
Drogoz
Level 746
Champion Stats
1,055W - 1,059L
1,610 SR
Queue Stats
1,083W - 1,109L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
MonkeyAle
Octavia
59
3 / 5 / 1
1,471
210
57,170
17,999
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Level 1

Dredge
Zor007
Dredge
57
3 / 10 / 1
1,332
190
32,082
24,413
4,700
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Makoa
Zázá
Makoa
57
6 / 4 / 1
1,621
232
31,229
38,674
37,739
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Ying
kucoco
Ying
55
0 / 5 / 5
1,243
178
28,553
24,449
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
0 / 8 / 3
978
140
19,460
27,855
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.3s.

Level 1

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Fuolega
Jenos
44
5 / 2 / 16
2,971
424
10,665
7,624
5,090
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Hooriend
Fernando
48
2 / 2 / 6
2,243
320
14,068
34,923
32,659
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
2 / 2 / 11
2,132
305
23,074
42,700
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Terminus
ImWheels
Terminus
55
17 / 0 / 5
2,536
362
55,452
61,534
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Drogoz
Shojouat
Drogoz
55
6 / 5 / 3
1,971
282
30,131
21,713
0
Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 8s
Objective Time
5m 55s
23
Kill Participation
73
12
Kills
32
32
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jenos
Fuolega
Jenos
5
2
16
6.5
W
Fernando
Hooriend
Fernando
2
2
6
2.5
W
2
2
11
3.75
W
Terminus
ImWheels
Terminus
17
0
5
19.5
L
Octavia
MonkeyAle
Octavia
3
5
1
0.7
W
Drogoz
Shojouat
Drogoz
6
5
3
1.5
L
Dredge
Zor007
Dredge
3
10
1
0.35
L
Makoa
Zázá
Makoa
6
4
1
1.63
L
Ying
kucoco
Ying
0
5
5
0.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,494
Damage
133,390
133,390
Taken
168,494
42,439
Shielding
37,749
37,262
Healing
103,056
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Fuolega
Jenos
10,665
6,177
80,436
2,795
7,624
5,090

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Hooriend
Fernando
14,068
7,982
0
2,511
34,923
32,659
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
23,074
23,074
0
3,489
42,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Terminus
ImWheels
Terminus
55,452
52,952
0
10,418
61,534
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
MonkeyAle
Octavia
57,170
48,804
0
4,479
17,999
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Drogoz
Shojouat
Drogoz
30,131
24,240
0
3,407
21,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
Zor007
Dredge
32,082
29,317
0
139
24,413
4,700
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Makoa
Zázá
Makoa
31,229
27,422
0
5,135
38,674
37,739
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
kucoco
Ying
28,553
11,895
11,796
10,283
24,449
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,460
18,608
0
5,430
27,855
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role