Player Matchup

Fernando
Fernando
Platinum IV
Camíla
Fernando
Platinum IV
Level 421
Champion Stats
46W - 45L
1,618 SR
Queue Stats
161W - 163L
1,521 Elo+
Solo
Evie
Evie
Platinum II
PaladìnsDestróyr
Evie
Platinum II
Level 124
Champion Stats
72W - 46L
1,669 SR
Queue Stats
310W - 285L
1,607 Elo+
Solo
Imani
Imani
Gold III
THEKATZEYT
Imani
Gold III
Level 65
Champion Stats
4W - 3L
1,712 SR
Queue Stats
11W - 14L
1,473 Elo+
Party 1
Corvus
Corvus
Platinum IV
Vampýre
Corvus
Platinum IV
Level 999
Champion Stats
2W - 10L
1,356 SR
Queue Stats
1,000W - 948L
1,543 Elo+
Solo
Tyra
Tyra
Gold II
musicinquestion
Tyra
Gold II
Level 56
Champion Stats
1W - 2L
1,350 SR
Queue Stats
8W - 12L
1,465 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 333
1,541 SR
1,522 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 357
1,645 SR
1,586 Elo+
Jenos
Jenos
Platinum IV
NoahNarwhal1128
Jenos
Platinum IV
Level 493
Champion Stats
17W - 7L
1,763 SR
Queue Stats
208W - 185L
1,592 Elo+
Party 2
VII
VII
Platinum III
TRENCHLIFE
VII
Platinum III
Level 198
Champion Stats
4W - 2L
1,662 SR
Queue Stats
137W - 102L
1,578 Elo+
Party 2
Makoa
Makoa
Gold I
XLuisGamesX
Makoa
Gold I
Level 352
Champion Stats
55W - 79L
1,531 SR
Queue Stats
512W - 480L
1,611 Elo+
Party 3
Lian
Lian
Platinum I
jeankita
Lian
Platinum I
Level 330
Champion Stats
88W - 83L
1,649 SR
Queue Stats
648W - 610L
1,571 Elo+
Party 3
Inara
Inara
Platinum IV
twighlightskye
Inara
Platinum IV
Level 414
Champion Stats
17W - 16L
1,620 SR
Queue Stats
216W - 191L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Camíla
Fernando
57
0 / 3 / 1
968
161
14,767
22,105
17,186
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

50
3 / 5 / 2
1,305
218
20,271
17,353
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Imani
41
1 / 6 / 3
1,513
252
39,109
23,506
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 10% Mana every 1s while using FrostFire Glide.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Corvus
Vampýre
Corvus
60
3 / 3 / 2
1,613
269
24,100
12,287
1,950
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 30% while Projection is out.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.

Level 1

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 650-Health Shield for 3s after dropping to or below 35% Health.

Level 5

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

35
2 / 6 / 2
1,228
205
36,064
23,701
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
KhanWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 1 / 13
2,698
450
976
5,841
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
8 / 3 / 7
1,974
329
28,610
19,518
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

47
5 / 2 / 1
1,800
300
14,688
45,680
12,037
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Lian
54
6 / 2 / 3
1,948
325
34,903
19,807
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
4 / 1 / 7
2,165
361
19,775
43,465
16,346
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

17s
Objective Time
4m 43s
19
Kill Participation
54
9
Kills
23
23
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fernando
Camíla
Fernando
0
3
1
0.17
W
0
1
13
6.5
L
3
5
2
0.8
L
Imani
1
6
3
0.42
W
8
3
7
3.83
L
Corvus
Vampýre
Corvus
3
3
2
1.33
W
5
2
1
2.75
W
Lian
6
2
3
3.75
L
2
6
2
0.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,311
Damage
98,952
98,952
Taken
134,311
19,136
Shielding
28,383
25,160
Healing
91,567
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Camíla
Fernando
14,767
7,455
0
2,925
22,105
17,186
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
976
756
80,512
3,442
5,841
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
20,271
19,991
352
1,941
17,353
0

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
39,109
39,109
0
3,706
23,506
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
28,610
28,410
0
789
19,518
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
Vampýre
Corvus
24,100
20,185
13,047
1,246
12,287
1,950

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
14,688
14,288
0
4,604
45,680
12,037
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lian
34,903
31,703
0
1,939
19,807
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,064
24,941
0
1,943
23,701
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
19,775
16,345
0
281
43,465
16,346
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role